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| Player Profile |
| Scores |
|---|
| Global | 131,131 | | Team | 46,916 | | Combat | 80,250 | | Commander | 5,010 |
| Time |
|---|
| Commander | 38:44:58 | | Squad Leader | 224:21:59 | | Squad Member | 401:26:08 | | Lone Wolf | 488:30:42 | | Total | 1153:22:28 |
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| Team Profile |
| Wins & Losses | 2,093 / 2,502 (0.84) |
| Capture Points |
|---|
| Captured CP | 4,569 | | Capture Assist | 5,174 | | Defended CP | 1,435 |
| Teamwork |
|---|
| Kill Assist | 7,402 | | Heal | 4,206 | | Revive | 9,012 | | Support | 4,637 | | Repair | 549 | | Driver | 1,501 |
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| Combat Profile |
| Accuracy | 20 % | | SPM | 1.89 | | Suicides | 417 | | K/D Ratio | 1 |
| Kills |
|---|
| Total & Streak | 40,125 / 35 | | Per Minute | 0.58 | | Per Round | 8.73 |
| Deaths |
|---|
| Total & Streak | 40,187 / 23 | | Per Minute | 0.58 | | Per Round | 8.74 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 546:38:06 | 1,108 | 1,061 | 1.04 | 264 | | Middle Eastern Coalition | 403:34:30 | 651 | 1,049 | 0.62 | 272 | | Peoples Liberation Army | 53:13:29 | 87 | 91 | 0.96 | 70 | | U.S. Navy SEAL (SF) | 10:10:55 | 13 | 20 | 0.65 | 153 | | British SAS (SF) | 54:53:57 | 83 | 122 | 0.68 | 117 | | Russian Spetsnaz (SF) | 31:52:35 | 70 | 65 | 1.08 | 178 | | MEC Special Forces (SF) | 10:32:17 | 12 | 23 | 0.52 | 84 | | Rebels (SF) | 05:36:49 | 13 | 10 | 1.30 | 85 | | Insurgent Forces (SF) | 30:14:30 | 46 | 51 | 0.90 | 109 | | Totals | 1146:47:08 | 2,083 | 2,492 | 0.84 | 1,332 |
|---|
| Averages | 127:25:15 | 231 | 277 | 0.84 | 148 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 13:39:38 | 22 | 13 | 1.69 | | | Mashtuur City | 61:55:41 | 139 | 146 | 0.95 | | | Operation Clean Sweep | 09:22:41 | 9 | 16 | 0.56 | | | Zatar Wetlands | 02:54:38 | 5 | 5 | 1 | | | Strike at Karkand | 472:32:55 | 917 | 1,051 | 0.87 | | | Sharqi Peninsula | 89:59:40 | 109 | 215 | 0.51 | | | Gulf Of Oman | 19:09:44 | 33 | 34 | 0.97 | | | Daqing Oilfields | 06:08:24 | 6 | 18 | 0.33 | | | Dalian Plant | 12:17:21 | 19 | 33 | 0.58 | | | Dragon Valley | 15:57:06 | 27 | 21 | 1.29 | | | FuShe Pass | 07:15:59 | 8 | 12 | 0.67 | | | Songhua Stalemate | 04:36:43 | 5 | 10 | 0.50 | | | Wake Island 2007 | 46:51:59 | 68 | 84 | 0.81 | | | Devil's Perch (SF) | 10:48:46 | 12 | 22 | 0.55 | | | The Iron Gator (SF) | 04:39:38 | 9 | 10 | 0.90 | | | Night Flight (SF) | 01:42:53 | 3 | 4 | 0.75 | | | Warlord (SF) | 61:42:23 | 78 | 123 | 0.63 | | | Leviathan (SF) | 05:14:51 | 4 | 11 | 0.36 | | | Mass Destruction (SF) | 06:46:28 | 10 | 15 | 0.67 | | | Surge (SF) | 08:05:06 | 20 | 8 | 2.50 | | | Ghost Town (SF) | 44:21:08 | 101 | 98 | 1.03 | | | Totals | 906:03:42 | 1,604 | 1,949 | 0.82 | |
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| Averages | 43:08:45 | 76 | 93 | 0.82 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 546:38:06 | 1,108 | 1,061 | 1.04 | 264 | | MEC (Middle East) | 403:34:30 | 651 | 1,049 | 0.62 | 272 | | PLA (Far East) | 53:13:29 | 87 | 91 | 0.96 | 70 | | SEALs | 10:10:55 | 13 | 20 | 0.65 | 153 | | SAS | 54:53:57 | 83 | 122 | 0.68 | 117 | | Spetznaz | 31:52:35 | 70 | 65 | 1.08 | 178 | | MECSF | 10:32:17 | 12 | 23 | 0.52 | 84 | | Rebels | 05:36:49 | 13 | 10 | 1.30 | 85 | | Insurgents | 30:14:30 | 46 | 51 | 0.90 | 109 | | Totals | 1146:47:08 | 2,083 | 2,492 | 0.84 | - |
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| Averages | 127:25:15 | 231 | 277 | 0.84 | 148 |
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| Kit | Time | Kills | Deaths | Ratio |
|---|
| Anti-Tank | 75:40:46 | 2,082 | 3,478 | 0.60 | | Assault | 34:48:48 | 1,127 | 1,240 | 0.91 | | Engineer | 180:52:31 | 5,805 | 5,826 | 1 | | Medic | 352:16:10 | 13,667 | 14,287 | 0.96 | | Spec Ops | 44:56:31 | 1,427 | 1,873 | 0.76 | | Support | 258:24:38 | 12,659 | 10,250 | 1.24 | | Sniper | 106:00:27 | 3,358 | 3,233 | 1.04 | | Totals | 1052:59:51 | 40,125 | 40,187 | 1.00 |
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| Averages | 150:25:42 | 5,732 | 5,741 | 1.00 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 259:25:22 | 9,521 | 11,082 | 0.86 | 19% | | Grenade Launcher Attachment | 02:57:25 | 71 | 107 | 0.66 | 18% | | Carbine | 25:08:55 | 587 | 1,085 | 0.54 | 20% | | Light Machinegun | 187:29:13 | 8,560 | 8,086 | 1.06 | 15% | | Sniper Rifle | 82:36:44 | 1,809 | 2,094 | 0.86 | 37% | | Pistol | 22:06:17 | 1,008 | 708 | 1.42 | 23% | | Anti-tank | 24:46:33 | 554 | 1,405 | 0.39 | 40% | | Submachinegun | 70:27:38 | 1,506 | 2,976 | 0.51 | 18% | | Shotgun | 42:18:18 | 558 | 1,602 | 0.35 | 13% | | Knife | 07:28:30 | 507 | 524 | 0.97 | 10% | | Defribrillator | 14:22:56 | 98 | 862 | 0.11 | 75% | | Explosives (C4, Claymore, AT Mine) | 19:36:44 | 1,894 | 1,294 | 1.46 | 19% | | Hand Grenade | 41:09:41 | 5,119 | 2,102 | 2.44 | 29% | | Totals | 799:54:16 | 31,792 | 33,927 | - | - |
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| Averages | 61:31:53 | 2,446 | 2,610 | 0.94 | 26% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|
| Armor | 95:47:58 | 4,348 | 1,869 | 2.33 | 319 | | Aviator | 07:26:20 | 75 | 256 | 0.29 | 10 | | Air Defense | 12:32:54 | 472 | 331 | 1.43 | 86 | | Helicopter | 15:10:03 | 214 | 408 | 0.52 | 42 | | Transport | 69:44:31 | 1,951 | 1,863 | 1.05 | 348 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 200:41:46 | 7,060 | 4,727 | 1.49 | 805 |
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| Averages | 33:26:58 | 1,177 | 788 | 1.49 | 134 |
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| Miscellaneous Stats |
|---|
| PID (Player ID Number) | 66981269 | | Date of Enrollment | March 12, 2006, 9:36AM PST | | Last Battle on | December 12, 2008, 9:46PM PST | | Kicked & Banned | 49 / 0 | | Cost ($50 base) | 4.3351 cph |
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| Awards |
|---|
| Badges |
Expert Engineer Combat
Requirements..
Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Expert Pistol Combat
Requirements..
Expert Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Expert First Aid
Requirements..
Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Veteran Engineer Specialist
Next: Expert Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Veteran Medic Specialist
Next: Expert Medic Specialist
Requirements..
Veteran Spec Ops Specialist
Next: Expert Spec Ops Specialist
Requirements..
Veteran Assault Specialist
Next: Expert Assault Specialist
Requirements..
Veteran Anti-Tank Specialist
Next: Expert Anti-Tank Specialist
Requirements..
Veteran Support Specialist
Next: Expert Support Specialist
Requirements..
Veteran Tactical Support Weaponry
Next: Expert Tactical Support Weaponry
Requirements..
Veteran Grappling Hook Specialist
Next: Expert Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Veteran Zip Line Specialist
Next: Expert Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
BasicBritish SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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