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| Player Profile |
| Scores |
|---|
| Global | 141,538 | | Team | 31,555 | | Combat | 218,214 | | Commander | 21,070 |
| Time |
|---|
| Commander | 234:02:42 | | Squad Leader | 450:01:51 | | Squad Member | 408:48:43 | | Lone Wolf | 201:44:13 | | Total | 1294:57:38 |
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| Team Profile |
| Wins & Losses | 1,607 / 1,080 (1.49) |
| Capture Points |
|---|
| Captured CP | 12,757 | | Capture Assist | 12,894 | | Defended CP | 2,872 |
| Teamwork |
|---|
| Kill Assist | 12,322 | | Heal | 2,806 | | Revive | 8,290 | | Support | 5,057 | | Repair | 1,554 | | Driver | 6,013 |
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| Combat Profile |
| Accuracy | 23 % | | SPM | 1.82 | | Suicides | 1,090 | | K/D Ratio | 4.64 |
| Kills |
|---|
| Total & Streak | 109,107 / 75 | | Per Minute | 1.40 | | Per Round | 40.52 |
| Deaths |
|---|
| Total & Streak | 23,524 / 14 | | Per Minute | 0.30 | | Per Round | 8.74 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 491:49:40 | 716 | 498 | 1.44 | 294 | | Middle Eastern Coalition | 418:23:02 | 655 | 428 | 1.53 | 258 | | Peoples Liberation Army | 174:36:28 | 87 | 73 | 1.19 | 252 | | U.S. Navy SEAL (SF) | 127:18:55 | 3 | 3 | 1 | 238 | | British SAS (SF) | 156:06:00 | 60 | 39 | 1.54 | 222 | | Russian Spetsnaz (SF) | 126:48:45 | 5 | 5 | 1 | 55 | | MEC Special Forces (SF) | 126:19:45 | 2 | 1 | 2 | 79 | | Rebels (SF) | 125:44:49 | 1 | 2 | 0.50 | 39 | | Insurgent Forces (SF) | 155:34:20 | 63 | 28 | 2.25 | 235 | | Totals | 1902:41:44 | 1,592 | 1,077 | 1.48 | 1,672 |
|---|
| Averages | 211:24:39 | 177 | 120 | 1.48 | 186 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 29:19:56 | 51 | 31 | 1.65 | | | Mashtuur City | 01:17:24 | 4 | 7 | 0.57 | | | Operation Clean Sweep | 02:08:29 | 2 | 3 | 0.67 | | | Zatar Wetlands | 01:03:17 | 3 | 1 | 3 | | | Strike at Karkand | 506:06:12 | 1,067 | 701 | 1.52 | | | Sharqi Peninsula | 17:37:16 | 37 | 26 | 1.42 | | | Gulf Of Oman | 26:13:03 | 56 | 33 | 1.70 | | | Daqing Oilfields | 06:22:52 | 10 | 10 | 1 | | | Dalian Plant | 45:51:33 | 83 | 69 | 1.20 | | | Dragon Valley | 17:29:16 | 21 | 21 | 1 | | | FuShe Pass | 05:02:21 | 14 | 10 | 1.40 | | | Songhua Stalemate | 500:53:01 | 5 | 3 | 1.67 | | | Wake Island 2007 | 09:26:15 | 15 | 17 | 0.88 | | | Devil's Perch (SF) | 00:00:00 | 0 | 0 | 0 | | | The Iron Gator (SF) | 02:38:17 | 5 | 3 | 1.67 | | | Night Flight (SF) | 00:47:03 | 2 | 1 | 2 | | | Warlord (SF) | 64:17:56 | 117 | 64 | 1.83 | | | Leviathan (SF) | 01:00:26 | 0 | 1 | 0 | | | Mass Destruction (SF) | 00:18:33 | 0 | 1 | 0 | | | Surge (SF) | 00:59:43 | 2 | 3 | 0.67 | | | Ghost Town (SF) | 03:14:27 | 8 | 5 | 1.60 | | | Totals | 1242:07:20 | 1,502 | 1,010 | 1.49 | |
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| Averages | 59:08:56 | 72 | 48 | 1.49 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 491:49:40 | 716 | 498 | 1.44 | 294 | | MEC (Middle East) | 418:23:02 | 655 | 428 | 1.53 | 258 | | PLA (Far East) | 174:36:28 | 87 | 73 | 1.19 | 252 | | SEALs | 127:18:55 | 3 | 3 | 1 | 238 | | SAS | 156:06:00 | 60 | 39 | 1.54 | 222 | | Spetznaz | 126:48:45 | 5 | 5 | 1 | 55 | | MECSF | 126:19:45 | 2 | 1 | 2 | 79 | | Rebels | 125:44:49 | 1 | 2 | 0.50 | 39 | | Insurgents | 155:34:20 | 63 | 28 | 2.25 | 235 | | Totals | 1902:41:44 | 1,592 | 1,077 | 1.48 | - |
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| Averages | 211:24:39 | 177 | 120 | 1.48 | 186 |
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| Kit | Time | Kills | Deaths | Ratio |
|---|
| Anti-Tank | 59:44:31 | 11,464 | 1,507 | 7.61 | | Assault | 110:43:49 | 15,807 | 3,669 | 4.31 | | Engineer | 66:44:43 | 11,704 | 960 | 12.19 | | Medic | 171:00:08 | 20,272 | 5,754 | 3.52 | | Spec Ops | 103:54:01 | 14,776 | 3,224 | 4.58 | | Support | 134:55:04 | 20,414 | 5,522 | 3.70 | | Sniper | 88:53:46 | 14,670 | 2,888 | 5.08 | | Totals | 735:56:02 | 109,107 | 23,524 | 4.64 |
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| Averages | 105:08:01 | 15,587 | 3,361 | 4.64 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 136:26:42 | 20,219 | 5,976 | 3.38 | 22% | | Grenade Launcher Attachment | 35:30:39 | 10,820 | 1,099 | 9.85 | 63% | | Carbine | 61:19:53 | 11,906 | 2,061 | 5.78 | 25% | | Light Machinegun | 81:29:03 | 15,672 | 4,064 | 3.86 | 15% | | Sniper Rifle | 65:31:44 | 11,790 | 1,831 | 6.44 | 39% | | Pistol | 14:55:35 | 9,479 | 579 | 16.37 | 26% | | Anti-tank | 14:08:09 | 8,839 | 459 | 19.26 | 38% | | Submachinegun | 08:25:52 | 8,672 | 206 | 42.10 | 20% | | Shotgun | 11:35:03 | 9,327 | 523 | 17.83 | 15% | | Knife | 16:09:55 | 11,085 | 913 | 12.14 | 22% | | Defribrillator | 10:14:56 | 8,611 | 350 | 24.60 | 79% | | Explosives (C4, Claymore, AT Mine) | 21:57:15 | 27,809 | 766 | 36.30 | 35% | | Hand Grenade | 35:17:04 | 14,129 | 1,326 | 10.66 | 31% | | Totals | 513:01:50 | 168,358 | 20,153 | - | - |
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| Averages | 39:27:51 | 12,951 | 1,550 | 8.35 | 33% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|
| Armor | 66:34:07 | 14,782 | 684 | 21.61 | 2,348 | | Aviator | 61:59:38 | 14,044 | 753 | 18.65 | 2,460 | | Air Defense | 03:52:45 | 10,667 | 73 | 146.12 | 2,061 | | Helicopter | 27:26:25 | 11,582 | 618 | 18.74 | 2,136 | | Transport | 09:31:06 | 10,949 | 129 | 84.88 | 2,067 | | Ground Defense | 01:00:00 | 10,547 | 0 | 0 | 2,047 | | Totals | 170:24:01 | 72,571 | 2,257 | 32.15 | 13,119 |
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| Averages | 28:24:01 | 12,095 | 376 | 32.15 | 2,187 |
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| Opponents |
|---|
| Favorite Victim (Kills to, via EA) | y20111, Private (108) View | | Worst Enemy (Deaths by, via EA) | yab--leo974, First Sergeant (37) View |
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| Miscellaneous Stats |
|---|
| PID (Player ID Number) | 44247914 | | Date of Enrollment | June 19, 2005, 5:51PM PST | | Last Battle on | December 17, 2008, 6:47AM PST | | Kicked & Banned | 140 / 0 | | Cost ($50 base) | 3.8611 cph |
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| Awards |
|---|
| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Expert Spec-Ops Combat
Requirements..
Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Expert Pistol Combat
Requirements..
Expert Ground Defense
Requirements..
Expert Explosives Ordinance
Requirements..
Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Expert First Aid
Requirements..
Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Veteran Aviator
Next: Expert Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
VeteranDistinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
BasicMedal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
BasicMeritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
Purple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Veteran Engineer Specialist
Next: Expert Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Expert Medic Specialist
Requirements..
Veteran Spec Ops Specialist
Next: Expert Spec Ops Specialist
Requirements..
Expert Assault Specialist
Requirements..
Veteran Anti-Tank Specialist
Next: Expert Anti-Tank Specialist
Requirements..
Expert Support Specialist
Requirements..
Veteran Tactical Support Weaponry
Next: Expert Tactical Support Weaponry
Requirements..
Veteran Grappling Hook Specialist
Next: Expert Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Veteran Zip Line Specialist
Next: Expert Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
BasicBritish SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
BasicInsurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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