|
Status: Offline
|
[img]
|
| Player Profile |
| Scores |
|---|
| Global | 87,535 | | Team | 47,122 | | Combat | 33,590 | | Commander | 6,312 |
| Time |
|---|
| Commander | 59:09:31 | | Squad Leader | 198:56:03 | | Squad Member | 455:49:49 | | Lone Wolf | 35:48:55 | | Total | 749:56:03 |
|
|
| Team Profile |
| Wins & Losses | 1,278 / 989 (1.29) |
| Capture Points |
|---|
| Captured CP | 18,105 | | Capture Assist | 6,823 | | Defended CP | 909 |
| Teamwork |
|---|
| Kill Assist | 934 | | Heal | 298 | | Revive | 588 | | Support | 218 | | Repair | 152 | | Driver | 1,506 |
|
|
| Combat Profile |
| Accuracy | 23 % | | SPM | 1.95 | | Suicides | 257 | | K/D Ratio | 1.19 |
| Kills |
|---|
| Total & Streak | 16,795 / 55 | | Per Minute | 0.37 | | Per Round | 7.37 |
| Deaths |
|---|
| Total & Streak | 14,150 / 20 | | Per Minute | 0.31 | | Per Round | 6.21 |
|
|
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 364:17:45 | 672 | 415 | 1.62 | 309 | | Middle Eastern Coalition | 75:02:33 | 149 | 134 | 1.11 | 204 | | Peoples Liberation Army | 304:50:47 | 441 | 432 | 1.02 | 246 | | U.S. Navy SEAL (SF) | 00:38:33 | 2 | 0 | 0 | 350 | | British SAS (SF) | 00:29:48 | 4 | 3 | 1.33 | 14 | | Russian Spetsnaz (SF) | 01:19:22 | 2 | 3 | 0.67 | 66 | | MEC Special Forces (SF) | 00:02:53 | 0 | 0 | 0 | 0 | | Rebels (SF) | 00:19:32 | 2 | 0 | 0 | 68 | | Insurgent Forces (SF) | 01:00:05 | 2 | 0 | 0 | 32 | | Totals | 748:01:18 | 1,274 | 987 | 1.29 | 1,289 |
|---|
| Averages | 83:06:49 | 142 | 110 | 1.29 | 143 |
|---|
|
Warning: A non-numeric value encountered in /var/www/bf2e.com/public_html/bf2_stats_tables.php on line 349
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 16:22:20 | 26 | 21 | 1.24 | | | Mashtuur City | 04:11:15 | 10 | 5 | 2 | | | Operation Clean Sweep | 12:58:44 | 33 | 23 | 1.43 | | | Zatar Wetlands | 08:30:31 | 20 | 14 | 1.43 | | | Strike at Karkand | 10:22:35 | 21 | 17 | 1.24 | | | Sharqi Peninsula | 22:14:12 | 32 | 46 | 0.70 | | | Gulf Of Oman | 25:33:46 | 56 | 53 | 1.06 | | | Daqing Oilfields | 39:30:42 | 89 | 55 | 1.62 | | | Dalian Plant | 21:50:43 | 46 | 35 | 1.31 | | | Dragon Valley | 442:56:22 | 672 | 472 | 1.42 | | | FuShe Pass | 33:52:48 | 62 | 38 | 1.63 | | | Songhua Stalemate | 02:17:54 | 3 | 7 | 0.43 | | | Wake Island 2007 | 50:17:40 | 89 | 109 | 0.82 | | | Devil's Perch (SF) | 00:00:00 | 0 | 0 | 0 | | | The Iron Gator (SF) | 00:30:58 | 1 | 0 | 0 | | | Night Flight (SF) | 00:04:38 | 1 | 0 | 0 | | | Warlord (SF) | 01:19:41 | 5 | 1 | 5 | | | Leviathan (SF) | 00:10:28 | 1 | 0 | 0 | | | Mass Destruction (SF) | 00:19:32 | 2 | 0 | 0 | | | Surge (SF) | 00:38:48 | 1 | 1 | 1 | | | Ghost Town (SF) | 00:46:08 | 1 | 4 | 0.25 | | | Totals | 694:49:45 | 1,171 | 901 | 1.30 | |
|---|
| Averages | 33:05:14 | 56 | 43 | 1.30 | 0 |
|---|
|
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 364:17:45 | 672 | 415 | 1.62 | 309 | | MEC (Middle East) | 75:02:33 | 149 | 134 | 1.11 | 204 | | PLA (Far East) | 304:50:47 | 441 | 432 | 1.02 | 246 | | SEALs | 00:38:33 | 2 | 0 | 0 | 350 | | SAS | 00:29:48 | 4 | 3 | 1.33 | 14 | | Spetznaz | 01:19:22 | 2 | 3 | 0.67 | 66 | | MECSF | 00:02:53 | 0 | 0 | 0 | 0 | | Rebels | 00:19:32 | 2 | 0 | 0 | 68 | | Insurgents | 01:00:05 | 2 | 0 | 0 | 32 | | Totals | 748:01:18 | 1,274 | 987 | 1.29 | - |
|---|
| Averages | 83:06:49 | 142 | 110 | 1.29 | 143 |
|---|
|
|
| Kit | Time | Kills | Deaths | Ratio |
|---|
| Anti-Tank | 190:18:57 | 4,625 | 4,416 | 1.05 | | Assault | 70:24:26 | 1,895 | 1,284 | 1.48 | | Engineer | 120:53:05 | 2,355 | 2,025 | 1.16 | | Medic | 137:04:06 | 3,203 | 2,671 | 1.20 | | Spec Ops | 108:49:08 | 2,470 | 2,027 | 1.22 | | Support | 69:35:56 | 1,701 | 1,263 | 1.35 | | Sniper | 34:40:24 | 546 | 464 | 1.18 | | Totals | 731:46:02 | 16,795 | 14,150 | 1.19 |
|---|
| Averages | 104:32:18 | 2,399 | 2,021 | 1.19 |
|---|
|
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 63:42:11 | 718 | 1,647 | 0.44 | 20% | | Grenade Launcher Attachment | 00:46:50 | 8 | 22 | 0.36 | 36% | | Carbine | 40:11:29 | 283 | 898 | 0.32 | 23% | | Light Machinegun | 21:04:21 | 120 | 511 | 0.23 | 18% | | Sniper Rifle | 22:08:39 | 106 | 258 | 0.41 | 49% | | Pistol | 07:34:27 | 100 | 184 | 0.54 | 21% | | Anti-tank | 43:16:25 | 438 | 1,456 | 0.30 | 44% | | Submachinegun | 18:45:10 | 235 | 591 | 0.40 | 19% | | Shotgun | 58:43:58 | 243 | 1,131 | 0.21 | 13% | | Knife | 01:48:41 | 117 | 77 | 1.52 | 34% | | Defribrillator | 02:13:05 | 26 | 70 | 0.37 | 74% | | Explosives (C4, Claymore, AT Mine) | 08:40:56 | 252 | 236 | 1.07 | 37% | | Hand Grenade | 04:28:27 | 95 | 202 | 0.47 | 22% | | Totals | 293:24:39 | 2,741 | 7,283 | - | - |
|---|
| Averages | 22:34:13 | 211 | 560 | 0.38 | 32% |
|---|
|
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|
| Armor | 176:08:01 | 4,218 | 2,298 | 1.84 | 510 | | Aviator | 02:21:04 | 36 | 44 | 0.82 | 4 | | Air Defense | 15:54:13 | 608 | 284 | 2.14 | 107 | | Helicopter | 152:29:52 | 9,102 | 2,906 | 3.13 | 456 | | Transport | 59:46:06 | 440 | 846 | 0.52 | 164 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 406:39:16 | 14,404 | 6,378 | 2.26 | 1,241 |
|---|
| Averages | 67:46:33 | 2,401 | 1,063 | 2.26 | 207 |
|---|
|
| Opponents |
|---|
| Favorite Victim (Kills to, via EA) | arnnym, Major General (55) View | | Worst Enemy (Deaths by, via EA) | Teralon1, Captain (10) View cached |
|
| Miscellaneous Stats |
|---|
| PID (Player ID Number) | 68647131 | | Date of Enrollment | April 8, 2006, 9:30AM PST | | Last Battle on | December 30, 2008, 10:29AM PST | | Kicked & Banned | 87 / 0 | | Cost ($50 base) | 6.6673 cph |
|
|
|
|
| Awards |
|---|
| Badges |
Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Expert Ground Defense
Requirements..
Veteran Explosives Ordinance
Next: Expert Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Veteran Armor
Next: Expert Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Expert Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Golden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
BasicHelicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
VeteranGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
Purple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Sniper Specialist
Requirements..
Basic Medic Specialist
Next: Veteran Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Assault Specialist
Requirements..
Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
|
|
|
|
|