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| Player Profile |
| Scores |
|---|
| Global | 155,571 | | Team | 40,150 | | Combat | 110,870 | | Commander | 6,901 |
| Time |
|---|
| Commander | 49:28:51 | | Squad Leader | 573:22:33 | | Squad Member | 475:34:21 | | Lone Wolf | 61:39:46 | | Total | 1160:33:50 |
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| Team Profile |
| Wins & Losses | 2,575 / 2,180 (1.18) |
| Capture Points |
|---|
| Captured CP | 6,424 | | Capture Assist | 4,801 | | Defended CP | 2,457 |
| Teamwork |
|---|
| Kill Assist | 8,972 | | Heal | 2,755 | | Revive | 4,467 | | Support | 4,200 | | Repair | 1,004 | | Driver | 2,164 |
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| Combat Profile |
| Accuracy | 22 % | | SPM | 2.23 | | Suicides | 987 | | K/D Ratio | 1.51 |
| Kills |
|---|
| Total & Streak | 55,435 / 54 | | Per Minute | 0.80 | | Per Round | 11.64 |
| Deaths |
|---|
| Total & Streak | 36,754 / 12 | | Per Minute | 0.53 | | Per Round | 7.72 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 379:43:44 | 887 | 707 | 1.25 | 261 | | Middle Eastern Coalition | 311:07:22 | 664 | 717 | 0.93 | 503 | | Peoples Liberation Army | 100:28:47 | 220 | 165 | 1.33 | 99 | | U.S. Navy SEAL (SF) | 45:05:15 | 98 | 62 | 1.58 | 150 | | British SAS (SF) | 112:50:46 | 245 | 178 | 1.38 | 165 | | Russian Spetsnaz (SF) | 104:04:33 | 244 | 162 | 1.51 | 127 | | MEC Special Forces (SF) | 41:19:39 | 88 | 77 | 1.14 | 173 | | Rebels (SF) | 28:13:53 | 56 | 55 | 1.02 | 132 | | Insurgent Forces (SF) | 34:18:30 | 73 | 57 | 1.28 | 212 | | Totals | 1157:12:29 | 2,575 | 2,180 | 1.18 | 1,822 |
|---|
| Averages | 128:34:44 | 286 | 242 | 1.18 | 202 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 31:32:07 | 65 | 43 | 1.51 | | | Mashtuur City | 77:10:42 | 204 | 160 | 1.28 | | | Operation Clean Sweep | 26:10:15 | 44 | 35 | 1.26 | | | Zatar Wetlands | 19:01:31 | 28 | 47 | 0.60 | | | Strike at Karkand | 197:27:05 | 479 | 471 | 1.02 | | | Sharqi Peninsula | 103:19:33 | 210 | 192 | 1.09 | | | Gulf Of Oman | 46:22:26 | 121 | 100 | 1.21 | | | Daqing Oilfields | 28:27:42 | 63 | 62 | 1.02 | | | Dalian Plant | 35:51:57 | 79 | 69 | 1.14 | | | Dragon Valley | 44:12:11 | 68 | 75 | 0.91 | | | FuShe Pass | 21:05:46 | 52 | 30 | 1.73 | | | Songhua Stalemate | 31:09:06 | 58 | 62 | 0.94 | | | Wake Island 2007 | 36:29:44 | 65 | 51 | 1.27 | | | Devil's Perch (SF) | 19:26:04 | 51 | 25 | 2.04 | | | The Iron Gator (SF) | 45:11:44 | 99 | 85 | 1.16 | | | Night Flight (SF) | 11:51:43 | 33 | 20 | 1.65 | | | Warlord (SF) | 58:42:42 | 102 | 96 | 1.06 | | | Leviathan (SF) | 21:47:14 | 36 | 29 | 1.24 | | | Mass Destruction (SF) | 34:13:39 | 73 | 59 | 1.24 | | | Surge (SF) | 20:17:59 | 49 | 33 | 1.48 | | | Ghost Town (SF) | 157:41:19 | 361 | 244 | 1.48 | | | Totals | 1067:32:29 | 2,340 | 1,988 | 1.18 | |
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| Averages | 50:50:08 | 111 | 95 | 1.18 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 379:43:44 | 887 | 707 | 1.25 | 261 | | MEC (Middle East) | 311:07:22 | 664 | 717 | 0.93 | 503 | | PLA (Far East) | 100:28:47 | 220 | 165 | 1.33 | 99 | | SEALs | 45:05:15 | 98 | 62 | 1.58 | 150 | | SAS | 112:50:46 | 245 | 178 | 1.38 | 165 | | Spetznaz | 104:04:33 | 244 | 162 | 1.51 | 127 | | MECSF | 41:19:39 | 88 | 77 | 1.14 | 173 | | Rebels | 28:13:53 | 56 | 55 | 1.02 | 132 | | Insurgents | 34:18:30 | 73 | 57 | 1.28 | 212 | | Totals | 1157:12:29 | 2,575 | 2,180 | 1.18 | - |
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| Averages | 128:34:44 | 286 | 242 | 1.18 | 202 |
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| Kit | Time | Kills | Deaths | Ratio |
|---|
| Anti-Tank | 193:32:09 | 8,784 | 6,979 | 1.26 | | Assault | 176:03:57 | 10,959 | 6,779 | 1.62 | | Engineer | 248:30:29 | 12,070 | 6,820 | 1.77 | | Medic | 120:15:34 | 6,227 | 5,212 | 1.19 | | Spec Ops | 86:30:52 | 3,575 | 2,315 | 1.54 | | Support | 102:14:54 | 5,977 | 3,735 | 1.60 | | Sniper | 144:07:11 | 7,843 | 4,914 | 1.60 | | Totals | 1071:15:06 | 55,435 | 36,754 | 1.51 |
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| Averages | 153:02:10 | 7,919 | 5,251 | 1.51 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 143:34:34 | 8,430 | 5,997 | 1.41 | 18% | | Grenade Launcher Attachment | 62:58:28 | 4,468 | 2,684 | 1.66 | 56% | | Carbine | 35:07:15 | 772 | 989 | 0.78 | 21% | | Light Machinegun | 66:51:13 | 3,917 | 2,617 | 1.50 | 14% | | Sniper Rifle | 114:32:35 | 4,451 | 3,425 | 1.30 | 46% | | Pistol | 13:13:16 | 1,191 | 1,164 | 1.02 | 27% | | Anti-tank | 90:47:18 | 3,027 | 3,713 | 0.82 | 47% | | Submachinegun | 15:35:18 | 414 | 718 | 0.58 | 16% | | Shotgun | 85:20:15 | 2,400 | 3,161 | 0.76 | 11% | | Knife | 01:02:35 | 131 | 87 | 1.51 | 21% | | Defribrillator | 08:24:45 | 8 | 705 | 0.01 | 74% | | Explosives (C4, Claymore, AT Mine) | 26:30:10 | 3,237 | 1,366 | 2.37 | 22% | | Hand Grenade | 28:44:35 | 3,963 | 1,856 | 2.14 | 32% | | Totals | 692:42:17 | 36,409 | 28,482 | - | - |
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| Averages | 53:17:06 | 2,801 | 2,191 | 1.28 | 31% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|
| Armor | 105:45:37 | 7,816 | 1,833 | 4.26 | 622 | | Aviator | 54:39:42 | 2,498 | 1,034 | 2.42 | 256 | | Air Defense | 24:13:34 | 1,210 | 521 | 2.32 | 163 | | Helicopter | 68:26:03 | 2,800 | 1,702 | 1.65 | 142 | | Transport | 59:29:58 | 2,627 | 1,661 | 1.58 | 378 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 312:34:54 | 16,951 | 6,751 | 2.51 | 1,561 |
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| Averages | 52:05:50 | 2,825 | 1,125 | 2.51 | 260 |
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| Opponents |
|---|
| Favorite Victim (Kills to, via EA) | fatboy1993, Colonel (21) View | | Worst Enemy (Deaths by, via EA) | painhero, Captain (10) View |
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| Miscellaneous Stats |
|---|
| PID (Player ID Number) | 27792888 | | Date of Enrollment | June 11, 2005, 10:55AM PST | | Last Battle on | December 12, 2008, 4:50PM PST | | Kicked & Banned | 59 / 3 | | Cost ($50 base) | 4.3083 cph |
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| Awards |
|---|
| Badges |
Expert Engineer Combat
Requirements..
Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Expert Assault Combat
Requirements..
Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Expert Pistol Combat
Requirements..
Expert Ground Defense
Requirements..
Veteran Explosives Ordinance
Next: Expert Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Veteran Armor
Next: Expert Armor
Requirements..
Veteran Aviator
Next: Expert Aviator
Requirements..
Veteran Helicopter
Next: Expert Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
VeteranCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
BasicMeritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Expert Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Veteran Medic Specialist
Next: Expert Medic Specialist
Requirements..
Veteran Spec Ops Specialist
Next: Expert Spec Ops Specialist
Requirements..
Expert Assault Specialist
Requirements..
Veteran Anti-Tank Specialist
Next: Expert Anti-Tank Specialist
Requirements..
Veteran Support Specialist
Next: Expert Support Specialist
Requirements..
Expert Tactical Support Weaponry
Requirements..
Expert Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Veteran Zip Line Specialist
Next: Expert Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
BasicBritish SAS Special Service Medal
Next:
BasicRussian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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