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Status: Offline
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| Player Profile |
| Scores |
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| Global | 64,937 | | Team | 19,692 | | Combat | 33,364 | | Commander | 22,452 |
| Time |
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| Commander | 153:21:18 | | Squad Leader | 111:29:53 | | Squad Member | 494:06:25 | | Lone Wolf | 75:12:33 | | Total | 834:28:55 |
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| Team Profile |
| Wins & Losses | 1,571 / 1,617 (0.97) |
| Capture Points |
|---|
| Captured CP | 1,560 | | Capture Assist | 2,559 | | Defended CP | 1,083 |
| Teamwork |
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| Kill Assist | 2,572 | | Heal | 2,591 | | Revive | 3,571 | | Support | 738 | | Repair | 690 | | Driver | 1,441 |
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| Combat Profile |
| Accuracy | 22 % | | SPM | 1.30 | | Suicides | 255 | | K/D Ratio | 0.87 |
| Kills |
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| Total & Streak | 16,682 / 41 | | Per Minute | 0.33 | | Per Round | 5.23 |
| Deaths |
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| Total & Streak | 19,217 / 26 | | Per Minute | 0.38 | | Per Round | 6.03 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 377:47:47 | 749 | 707 | 1.06 | 141 | | Middle Eastern Coalition | 332:06:25 | 591 | 671 | 0.88 | 151 | | Peoples Liberation Army | 70:15:00 | 129 | 117 | 1.10 | 128 | | U.S. Navy SEAL (SF) | 02:47:28 | 5 | 6 | 0.83 | 61 | | British SAS (SF) | 19:10:11 | 29 | 50 | 0.58 | 91 | | Russian Spetsnaz (SF) | 06:29:16 | 18 | 17 | 1.06 | 58 | | MEC Special Forces (SF) | 02:30:38 | 3 | 10 | 0.30 | 30 | | Rebels (SF) | 06:28:49 | 10 | 18 | 0.56 | 78 | | Insurgent Forces (SF) | 13:42:26 | 37 | 21 | 1.76 | 169 | | Totals | 831:18:00 | 1,571 | 1,617 | 0.97 | 907 |
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| Averages | 92:22:01 | 175 | 180 | 0.97 | 101 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
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| Kubra Dam | 10:26:41 | 14 | 11 | 1.27 | | | Mashtuur City | 126:03:43 | 254 | 260 | 0.98 | | | Operation Clean Sweep | 06:30:25 | 11 | 6 | 1.83 | | | Zatar Wetlands | 06:10:49 | 10 | 10 | 1 | | | Strike at Karkand | 282:24:20 | 571 | 519 | 1.10 | | | Sharqi Peninsula | 125:15:25 | 210 | 243 | 0.86 | | | Gulf Of Oman | 25:46:07 | 44 | 50 | 0.88 | | | Daqing Oilfields | 16:11:39 | 32 | 30 | 1.07 | | | Dalian Plant | 66:30:07 | 109 | 162 | 0.67 | | | Dragon Valley | 15:28:00 | 24 | 22 | 1.09 | | | FuShe Pass | 07:57:59 | 11 | 13 | 0.85 | | | Songhua Stalemate | 07:34:21 | 16 | 10 | 1.60 | | | Wake Island 2007 | 25:38:26 | 37 | 46 | 0.80 | | | Devil's Perch (SF) | 01:40:59 | 3 | 5 | 0.60 | | | The Iron Gator (SF) | 03:11:47 | 4 | 8 | 0.50 | | | Night Flight (SF) | 00:47:47 | 0 | 2 | 0 | | | Warlord (SF) | 31:06:04 | 61 | 59 | 1.03 | | | Leviathan (SF) | 00:51:04 | 1 | 3 | 0.33 | | | Mass Destruction (SF) | 06:09:04 | 13 | 11 | 1.18 | | | Surge (SF) | 05:30:20 | 10 | 17 | 0.59 | | | Ghost Town (SF) | 05:02:10 | 10 | 17 | 0.59 | | | Totals | 776:17:17 | 1,445 | 1,504 | 0.96 | |
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| Averages | 36:57:58 | 69 | 72 | 0.96 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
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| USMC | 377:47:47 | 749 | 707 | 1.06 | 141 | | MEC (Middle East) | 332:06:25 | 591 | 671 | 0.88 | 151 | | PLA (Far East) | 70:15:00 | 129 | 117 | 1.10 | 128 | | SEALs | 02:47:28 | 5 | 6 | 0.83 | 61 | | SAS | 19:10:11 | 29 | 50 | 0.58 | 91 | | Spetznaz | 06:29:16 | 18 | 17 | 1.06 | 58 | | MECSF | 02:30:38 | 3 | 10 | 0.30 | 30 | | Rebels | 06:28:49 | 10 | 18 | 0.56 | 78 | | Insurgents | 13:42:26 | 37 | 21 | 1.76 | 169 | | Totals | 831:18:00 | 1,571 | 1,617 | 0.97 | - |
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| Averages | 92:22:01 | 175 | 180 | 0.97 | 101 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 42:11:42 | 755 | 1,666 | 0.45 | | Assault | 40:05:16 | 1,188 | 1,094 | 1.09 | | Engineer | 200:10:00 | 4,876 | 4,111 | 1.19 | | Medic | 198:29:58 | 2,825 | 6,732 | 0.42 | | Spec Ops | 48:12:56 | 1,251 | 960 | 1.30 | | Support | 54:26:56 | 1,351 | 1,148 | 1.18 | | Sniper | 211:16:35 | 4,436 | 3,506 | 1.27 | | Totals | 794:53:23 | 16,682 | 19,217 | 0.87 |
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| Averages | 113:33:21 | 2,383 | 2,745 | 0.87 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 142:10:55 | 1,830 | 3,980 | 0.46 | 19% | | Grenade Launcher Attachment | 04:08:00 | 42 | 144 | 0.29 | 17% | | Carbine | 21:43:28 | 169 | 453 | 0.37 | 29% | | Light Machinegun | 38:33:21 | 388 | 779 | 0.50 | 16% | | Sniper Rifle | 152:41:29 | 1,398 | 1,870 | 0.75 | 43% | | Pistol | 14:02:58 | 90 | 397 | 0.23 | 20% | | Anti-tank | 18:59:08 | 252 | 900 | 0.28 | 36% | | Submachinegun | 73:50:43 | 362 | 1,455 | 0.25 | 20% | | Shotgun | 12:23:24 | 71 | 320 | 0.22 | 8% | | Knife | 00:24:20 | 4 | 25 | 0.16 | 11% | | Defribrillator | 13:05:55 | 9 | 1,012 | 0.01 | 77% | | Explosives (C4, Claymore, AT Mine) | 46:34:07 | 2,150 | 1,086 | 1.98 | 18% | | Hand Grenade | 23:01:51 | 1,001 | 1,215 | 0.82 | 25% | | Totals | 561:39:39 | 7,766 | 13,636 | - | - |
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| Averages | 43:12:17 | 597 | 1,049 | 0.57 | 26% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 53:05:10 | 1,292 | 1,327 | 0.97 | 111 | | Aviator | 00:01:53 | 0 | 1 | 0 | 0 | | Air Defense | 05:21:59 | 126 | 115 | 1.10 | 10 | | Helicopter | 12:47:58 | 80 | 281 | 0.28 | 9 | | Transport | 119:17:11 | 2,990 | 2,742 | 1.09 | 266 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 190:34:11 | 4,488 | 4,466 | 1.00 | 396 |
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| Averages | 31:45:42 | 748 | 744 | 1.00 | 66 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 64242214 | | Date of Enrollment | January 27, 2006, 10:01PM PST | | Last Battle on | January 3, 2009, 12:18AM PST | | Kicked & Banned | 20 / 0 | | Cost ($50 base) | 5.9917 cph |
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| Awards |
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| Badges |
Expert Engineer Combat
Requirements..
Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Knife Combat
Requirements..
Pistol Combat
Requirements..
Veteran Ground Defense
Next: Expert Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
BasicDistinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
Combat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
Marksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Basic Engineer Specialist
Next: Veteran Engineer Specialist
Requirements..
Basic Sniper Specialist
Next: Veteran Sniper Specialist
Requirements..
Basic Medic Specialist
Next: Veteran Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Basic Support Specialist
Next: Veteran Support Specialist
Requirements..
Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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