|
Status: Offline
|
[img]
|
| Player Profile |
| Scores |
|---|
| Global | 51,008 | | Team | 14,716 | | Combat | 33,334 | | Commander | 8,914 |
| Time |
|---|
| Commander | 52:34:37 | | Squad Leader | 165:31:01 | | Squad Member | 132:10:22 | | Lone Wolf | 31:31:32 | | Total | 381:54:41 |
|
|
| Team Profile |
| Wins & Losses | 863 / 665 (1.30) |
| Capture Points |
|---|
| Captured CP | 1,110 | | Capture Assist | 1,531 | | Defended CP | 531 |
| Teamwork |
|---|
| Kill Assist | 2,722 | | Heal | 1,141 | | Revive | 4,418 | | Support | 231 | | Repair | 68 | | Driver | 562 |
|
|
| Combat Profile |
| Accuracy | 24 % | | SPM | 2.23 | | Suicides | 345 | | K/D Ratio | 1.41 |
| Kills |
|---|
| Total & Streak | 16,667 / 34 | | Per Minute | 0.73 | | Per Round | 10.91 |
| Deaths |
|---|
| Total & Streak | 11,817 / 13 | | Per Minute | 0.52 | | Per Round | 7.73 |
|
|
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 159:05:49 | 448 | 209 | 2.14 | 182 | | Middle Eastern Coalition | 116:47:47 | 218 | 296 | 0.74 | 169 | | Peoples Liberation Army | 04:35:08 | 13 | 8 | 1.63 | 62 | | U.S. Navy SEAL (SF) | 01:14:43 | 4 | 0 | 0 | 76 | | British SAS (SF) | 46:06:47 | 75 | 81 | 0.93 | 165 | | Russian Spetsnaz (SF) | 10:20:15 | 21 | 12 | 1.75 | 95 | | MEC Special Forces (SF) | 00:11:58 | 0 | 1 | 0 | 21 | | Rebels (SF) | 03:57:43 | 8 | 4 | 2 | 88 | | Insurgent Forces (SF) | 38:29:06 | 72 | 53 | 1.36 | 139 | | Totals | 380:49:16 | 859 | 664 | 1.29 | 997 |
|---|
| Averages | 42:18:49 | 95 | 74 | 1.29 | 111 |
|---|
|
Warning: A non-numeric value encountered in /var/www/bf2e.com/public_html/bf2_stats_tables.php on line 349
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 01:14:57 | 1 | 3 | 0.33 | | | Mashtuur City | 12:57:50 | 34 | 21 | 1.62 | | | Operation Clean Sweep | 02:55:37 | 6 | 4 | 1.50 | | | Zatar Wetlands | 01:55:32 | 3 | 6 | 0.50 | | | Strike at Karkand | 224:31:55 | 550 | 415 | 1.33 | | | Sharqi Peninsula | 13:22:24 | 37 | 18 | 2.06 | | | Gulf Of Oman | 04:16:59 | 11 | 9 | 1.22 | | | Daqing Oilfields | 03:23:02 | 8 | 7 | 1.14 | | | Dalian Plant | 04:03:03 | 9 | 7 | 1.29 | | | Dragon Valley | 02:54:01 | 3 | 8 | 0.38 | | | FuShe Pass | 01:04:38 | 2 | 2 | 1 | | | Songhua Stalemate | 00:45:41 | 3 | 1 | 3 | | | Wake Island 2007 | 02:37:02 | 3 | 5 | 0.60 | | | Devil's Perch (SF) | 00:00:00 | 0 | 0 | 0 | | | The Iron Gator (SF) | 00:34:04 | 2 | 1 | 2 | | | Night Flight (SF) | 00:35:54 | 0 | 3 | 0 | | | Warlord (SF) | 75:28:39 | 131 | 119 | 1.10 | | | Leviathan (SF) | 00:52:37 | 2 | 0 | 0 | | | Mass Destruction (SF) | 03:04:11 | 6 | 2 | 3 | | | Surge (SF) | 03:48:57 | 7 | 5 | 1.40 | | | Ghost Town (SF) | 15:56:16 | 32 | 21 | 1.52 | | | Totals | 376:23:19 | 850 | 657 | 1.29 | |
|---|
| Averages | 17:55:24 | 40 | 31 | 1.29 | 0 |
|---|
|
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 159:05:49 | 448 | 209 | 2.14 | 182 | | MEC (Middle East) | 116:47:47 | 218 | 296 | 0.74 | 169 | | PLA (Far East) | 04:35:08 | 13 | 8 | 1.63 | 62 | | SEALs | 01:14:43 | 4 | 0 | 0 | 76 | | SAS | 46:06:47 | 75 | 81 | 0.93 | 165 | | Spetznaz | 10:20:15 | 21 | 12 | 1.75 | 95 | | MECSF | 00:11:58 | 0 | 1 | 0 | 21 | | Rebels | 03:57:43 | 8 | 4 | 2 | 88 | | Insurgents | 38:29:06 | 72 | 53 | 1.36 | 139 | | Totals | 380:49:16 | 859 | 664 | 1.29 | - |
|---|
| Averages | 42:18:49 | 95 | 74 | 1.29 | 111 |
|---|
|
|
| Kit | Time | Kills | Deaths | Ratio |
|---|
| Anti-Tank | 19:29:36 | 1,005 | 862 | 1.17 | | Assault | 87:07:42 | 4,754 | 2,954 | 1.61 | | Engineer | 19:48:07 | 984 | 417 | 2.36 | | Medic | 131:58:35 | 6,106 | 4,797 | 1.27 | | Spec Ops | 32:33:20 | 1,229 | 1,058 | 1.16 | | Support | 21:11:54 | 1,011 | 628 | 1.61 | | Sniper | 39:32:00 | 1,578 | 1,101 | 1.43 | | Totals | 351:41:14 | 16,667 | 11,817 | 1.41 |
|---|
| Averages | 50:14:28 | 2,381 | 1,688 | 1.41 |
|---|
|
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 117:00:52 | 4,780 | 4,142 | 1.15 | 19% | | Grenade Launcher Attachment | 34:53:09 | 2,064 | 1,341 | 1.54 | 63% | | Carbine | 20:35:31 | 520 | 724 | 0.72 | 19% | | Light Machinegun | 15:06:26 | 448 | 495 | 0.91 | 12% | | Sniper Rifle | 32:26:52 | 827 | 748 | 1.11 | 46% | | Pistol | 12:27:36 | 838 | 557 | 1.50 | 29% | | Anti-tank | 07:51:17 | 177 | 407 | 0.43 | 56% | | Submachinegun | 01:25:12 | 38 | 74 | 0.51 | 14% | | Shotgun | 08:57:30 | 157 | 224 | 0.70 | 12% | | Knife | 01:25:03 | 129 | 101 | 1.28 | 22% | | Defribrillator | 11:16:44 | 34 | 778 | 0.04 | 76% | | Explosives (C4, Claymore, AT Mine) | 04:48:47 | 541 | 263 | 2.06 | 56% | | Hand Grenade | 06:23:58 | 924 | 358 | 2.58 | 37% | | Totals | 274:38:57 | 11,477 | 10,212 | - | - |
|---|
| Averages | 21:07:37 | 883 | 786 | 1.12 | 35% |
|---|
|
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|
| Armor | 35:11:19 | 2,428 | 540 | 4.50 | 144 | | Aviator | 00:43:28 | 10 | 26 | 0.38 | 2 | | Air Defense | 04:07:25 | 175 | 55 | 3.18 | 13 | | Helicopter | 08:22:55 | 183 | 206 | 0.89 | 16 | | Transport | 14:52:24 | 573 | 365 | 1.57 | 110 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 63:17:31 | 3,369 | 1,192 | 2.83 | 285 |
|---|
| Averages | 10:32:56 | 562 | 199 | 2.83 | 48 |
|---|
|
| Opponents |
|---|
| Favorite Victim (Kills to, via EA) | bruiser937, Master Sergeant (6) View | | Worst Enemy (Deaths by, via EA) | enTunex, Brigadier General (9) View |
|
| Miscellaneous Stats |
|---|
| PID (Player ID Number) | 37509640 | | Date of Enrollment | September 30, 2005, 3:33PM PST | | Last Battle on | December 2, 2008, 12:57AM PST | | Kicked & Banned | 20 / 2 | | Cost ($50 base) | 13.0920 cph |
|
|
|
|
| Awards |
|---|
| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Expert Pistol Combat
Requirements..
Expert Ground Defense
Requirements..
Expert Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Veteran Air Defense
Next: Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
BasicGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Veteran Engineer Specialist
Next: Expert Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Veteran Medic Specialist
Next: Expert Medic Specialist
Requirements..
Veteran Spec Ops Specialist
Next: Expert Spec Ops Specialist
Requirements..
Veteran Assault Specialist
Next: Expert Assault Specialist
Requirements..
Anti-Tank Specialist
Requirements..
Basic Support Specialist
Next: Veteran Support Specialist
Requirements..
Veteran Tactical Support Weaponry
Next: Expert Tactical Support Weaponry
Requirements..
Veteran Grappling Hook Specialist
Next: Expert Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
|
|
|
|
|