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| Player Profile |
| Scores |
|---|
| Global | 138,987 | | Team | 32,444 | | Combat | 100,440 | | Commander | 6,736 |
| Time |
|---|
| Commander | 68:11:38 | | Squad Leader | 171:08:57 | | Squad Member | 1002:03:04 | | Lone Wolf | 353:00:37 | | Total | 1594:44:00 |
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| Team Profile |
| Wins & Losses | 2,866 / 3,089 (0.93) |
| Capture Points |
|---|
| Captured CP | 7,333 | | Capture Assist | 5,212 | | Defended CP | 4,232 |
| Teamwork |
|---|
| Kill Assist | 8,666 | | Heal | 494 | | Revive | 893 | | Support | 480 | | Repair | 174 | | Driver | 2,989 |
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| Combat Profile |
| Accuracy | 25 % | | SPM | 1.45 | | Suicides | 1,357 | | K/D Ratio | 0.91 |
| Kills |
|---|
| Total & Streak | 50,220 / 35 | | Per Minute | 0.52 | | Per Round | 8.43 |
| Deaths |
|---|
| Total & Streak | 55,403 / 19 | | Per Minute | 0.58 | | Per Round | 9.30 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 791:18:15 | 1,302 | 1,711 | 0.76 | 124 | | Middle Eastern Coalition | 533:04:31 | 1,041 | 995 | 1.05 | 106 | | Peoples Liberation Army | 269:23:28 | 521 | 381 | 1.37 | 110 | | U.S. Navy SEAL (SF) | 00:00:00 | 0 | 0 | 0 | 0 | | British SAS (SF) | 00:17:42 | 1 | 0 | 0 | 2 | | Russian Spetsnaz (SF) | 00:12:38 | 0 | 1 | 0 | 4 | | MEC Special Forces (SF) | 00:00:00 | 0 | 0 | 0 | 0 | | Rebels (SF) | 00:08:56 | 1 | 0 | 0 | 0 | | Insurgent Forces (SF) | 00:16:24 | 0 | 1 | 0 | 13 | | Totals | 1594:41:54 | 2,866 | 3,089 | 0.93 | 359 |
|---|
| Averages | 177:11:20 | 318 | 343 | 0.93 | 40 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 61:29:50 | 69 | 88 | 0.78 | | | Mashtuur City | 30:02:11 | 61 | 79 | 0.77 | | | Operation Clean Sweep | 25:10:34 | 28 | 37 | 0.76 | | | Zatar Wetlands | 29:32:05 | 50 | 33 | 1.52 | | | Strike at Karkand | 79:24:23 | 144 | 221 | 0.65 | | | Sharqi Peninsula | 86:02:05 | 154 | 164 | 0.94 | | | Gulf Of Oman | 724:40:09 | 1,460 | 1,436 | 1.02 | | | Daqing Oilfields | 29:59:35 | 42 | 73 | 0.58 | | | Dalian Plant | 56:55:15 | 98 | 114 | 0.86 | | | Dragon Valley | 39:03:27 | 46 | 65 | 0.71 | | | FuShe Pass | 20:32:45 | 27 | 39 | 0.69 | | | Songhua Stalemate | 07:05:05 | 14 | 13 | 1.08 | | | Wake Island 2007 | 383:50:21 | 636 | 675 | 0.94 | | | Devil's Perch (SF) | 00:00:00 | 0 | 0 | 0 | | | The Iron Gator (SF) | 00:00:00 | 0 | 0 | 0 | | | Night Flight (SF) | 00:00:00 | 0 | 0 | 0 | | | Warlord (SF) | 00:34:06 | 1 | 1 | 1 | | | Leviathan (SF) | 00:00:00 | 0 | 0 | 0 | | | Mass Destruction (SF) | 00:00:00 | 0 | 0 | 0 | | | Surge (SF) | 00:08:56 | 1 | 0 | 0 | | | Ghost Town (SF) | 00:12:38 | 0 | 1 | 0 | | | Totals | 1574:43:25 | 2,831 | 3,039 | 0.93 | |
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| Averages | 74:59:13 | 135 | 145 | 0.93 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 791:18:15 | 1,302 | 1,711 | 0.76 | 124 | | MEC (Middle East) | 533:04:31 | 1,041 | 995 | 1.05 | 106 | | PLA (Far East) | 269:23:28 | 521 | 381 | 1.37 | 110 | | SEALs | 00:00:00 | 0 | 0 | 0 | 0 | | SAS | 00:17:42 | 1 | 0 | 0 | 2 | | Spetznaz | 00:12:38 | 0 | 1 | 0 | 4 | | MECSF | 00:00:00 | 0 | 0 | 0 | 0 | | Rebels | 00:08:56 | 1 | 0 | 0 | 0 | | Insurgents | 00:16:24 | 0 | 1 | 0 | 13 | | Totals | 1594:41:54 | 2,866 | 3,089 | 0.93 | - |
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| Averages | 177:11:20 | 318 | 343 | 0.93 | 40 |
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| Kit | Time | Kills | Deaths | Ratio |
|---|
| Anti-Tank | 158:03:22 | 4,649 | 7,235 | 0.64 | | Assault | 37:59:30 | 1,055 | 1,591 | 0.66 | | Engineer | 98:54:50 | 2,792 | 2,743 | 1.02 | | Medic | 80:15:22 | 2,517 | 2,569 | 0.98 | | Spec Ops | 283:40:30 | 9,052 | 12,619 | 0.72 | | Support | 37:24:53 | 1,239 | 1,246 | 0.99 | | Sniper | 793:29:30 | 28,916 | 27,400 | 1.06 | | Totals | 1489:47:57 | 50,220 | 55,403 | 0.91 |
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| Averages | 212:49:43 | 7,174 | 7,915 | 0.91 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 54:21:54 | 1,135 | 1,975 | 0.57 | 16% | | Grenade Launcher Attachment | 01:40:43 | 44 | 130 | 0.34 | 25% | | Carbine | 144:10:44 | 3,606 | 6,291 | 0.57 | 20% | | Light Machinegun | 23:43:38 | 500 | 782 | 0.64 | 14% | | Sniper Rifle | 534:03:55 | 11,496 | 14,983 | 0.77 | 45% | | Pistol | 15:17:14 | 629 | 1,445 | 0.44 | 21% | | Anti-tank | 39:46:12 | 1,143 | 2,504 | 0.46 | 47% | | Submachinegun | 60:44:25 | 1,452 | 2,772 | 0.52 | 16% | | Shotgun | 43:29:24 | 314 | 912 | 0.34 | 12% | | Knife | 07:29:12 | 505 | 589 | 0.86 | 29% | | Defribrillator | 03:39:05 | 5 | 309 | 0.02 | 66% | | Explosives (C4, Claymore, AT Mine) | 58:17:46 | 9,850 | 4,273 | 2.31 | 34% | | Hand Grenade | 42:37:56 | 3,052 | 3,433 | 0.89 | 30% | | Totals | 1029:22:08 | 33,731 | 40,398 | - | - |
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| Averages | 79:10:57 | 2,595 | 3,108 | 0.83 | 29% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|
| Armor | 164:03:59 | 8,058 | 6,205 | 1.30 | 813 | | Aviator | 116:20:59 | 5,168 | 3,096 | 1.67 | 338 | | Air Defense | 48:40:45 | 1,444 | 1,564 | 0.92 | 301 | | Helicopter | 34:15:24 | 350 | 976 | 0.36 | 62 | | Transport | 86:06:28 | 2,386 | 3,326 | 0.72 | 983 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 449:27:35 | 17,406 | 15,167 | 1.15 | 2,497 |
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| Averages | 74:54:36 | 2,901 | 2,528 | 1.15 | 416 |
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| Opponents |
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| Favorite Victim (Kills to, via EA) | MADDAWWG45, 2nd Lieutenant (8) View | | Worst Enemy (Deaths by, via EA) | MadDad.v2, Sergeant (16) View |
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| Miscellaneous Stats |
|---|
| PID (Player ID Number) | 64312639 | | Date of Enrollment | January 28, 2006, 4:28PM PST | | Last Battle on | December 15, 2008, 4:47PM PST | | Kicked & Banned | 93 / 0 | | Cost ($50 base) | 3.1353 cph |
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| Awards |
|---|
| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Veteran Explosives Ordinance
Next: Expert Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Veteran Air Defense
Next: Expert Air Defense
Requirements..
Veteran Armor
Next: Expert Armor
Requirements..
Veteran Aviator
Next: Expert Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
BasicAir Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Sniper Specialist
Requirements..
Medic Specialist
Requirements..
Spec Ops Specialist
Requirements..
Assault Specialist
Requirements..
Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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