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| Player Profile |
| Scores |
|---|
| Global | 56,725 | | Team | 12,909 | | Combat | 34,624 | | Commander | 10,885 |
| Time |
|---|
| Commander | 102:51:04 | | Squad Leader | 256:01:58 | | Squad Member | 250:42:45 | | Lone Wolf | 489:40:38 | | Total | 1099:29:15 |
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| Team Profile |
| Wins & Losses | 1,351 / 1,774 (0.76) |
| Capture Points |
|---|
| Captured CP | 3,906 | | Capture Assist | 2,023 | | Defended CP | 1,000 |
| Teamwork |
|---|
| Kill Assist | 2,078 | | Heal | 270 | | Revive | 407 | | Support | 763 | | Repair | 639 | | Driver | 603 |
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| Combat Profile |
| Accuracy | 22 % | | SPM | 0.86 | | Suicides | 1,425 | | K/D Ratio | 0.86 |
| Kills |
|---|
| Total & Streak | 17,312 / 34 | | Per Minute | 0.26 | | Per Round | 5.52 |
| Deaths |
|---|
| Total & Streak | 20,190 / 43 | | Per Minute | 0.31 | | Per Round | 6.44 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 286:57:05 | 406 | 450 | 0.90 | 234 | | Middle Eastern Coalition | 136:30:07 | 174 | 315 | 0.55 | 167 | | Peoples Liberation Army | 130:22:44 | 155 | 219 | 0.71 | 101 | | U.S. Navy SEAL (SF) | 58:42:40 | 56 | 82 | 0.68 | 150 | | British SAS (SF) | 132:24:39 | 191 | 295 | 0.65 | 148 | | Russian Spetsnaz (SF) | 91:33:12 | 175 | 199 | 0.88 | 125 | | MEC Special Forces (SF) | 50:41:15 | 61 | 97 | 0.63 | 216 | | Rebels (SF) | 28:59:12 | 33 | 24 | 1.38 | 120 | | Insurgent Forces (SF) | 45:58:04 | 50 | 68 | 0.74 | 169 | | Totals | 962:08:58 | 1,301 | 1,749 | 0.74 | 1,430 |
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| Averages | 106:54:20 | 145 | 194 | 0.74 | 159 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 25:09:38 | 17 | 28 | 0.61 | | | Mashtuur City | 04:01:47 | 6 | 17 | 0.35 | | | Operation Clean Sweep | 05:01:00 | 10 | 4 | 2.50 | | | Zatar Wetlands | 13:57:32 | 13 | 24 | 0.54 | | | Strike at Karkand | 38:48:22 | 59 | 77 | 0.77 | | | Sharqi Peninsula | 13:25:56 | 16 | 23 | 0.70 | | | Gulf Of Oman | 57:08:04 | 80 | 107 | 0.75 | | | Daqing Oilfields | 10:33:30 | 14 | 19 | 0.74 | | | Dalian Plant | 166:46:06 | 187 | 301 | 0.62 | | | Dragon Valley | 27:25:39 | 31 | 29 | 1.07 | | | FuShe Pass | 03:15:34 | 3 | 5 | 0.60 | | | Songhua Stalemate | 01:00:10 | 3 | 3 | 1 | | | Wake Island 2007 | 31:19:44 | 24 | 47 | 0.51 | | | Devil's Perch (SF) | 05:55:49 | 8 | 16 | 0.50 | | | The Iron Gator (SF) | 76:52:17 | 91 | 155 | 0.59 | | | Night Flight (SF) | 02:27:15 | 4 | 4 | 1 | | | Warlord (SF) | 80:09:28 | 85 | 135 | 0.63 | | | Leviathan (SF) | 26:35:55 | 18 | 8 | 2.25 | | | Mass Destruction (SF) | 24:21:24 | 19 | 20 | 0.95 | | | Surge (SF) | 09:47:29 | 20 | 19 | 1.05 | | | Ghost Town (SF) | 196:37:47 | 321 | 408 | 0.79 | | | Totals | 820:40:26 | 1,029 | 1,449 | 0.71 | |
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| Averages | 39:04:47 | 49 | 69 | 0.71 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 286:57:05 | 406 | 450 | 0.90 | 234 | | MEC (Middle East) | 136:30:07 | 174 | 315 | 0.55 | 167 | | PLA (Far East) | 130:22:44 | 155 | 219 | 0.71 | 101 | | SEALs | 58:42:40 | 56 | 82 | 0.68 | 150 | | SAS | 132:24:39 | 191 | 295 | 0.65 | 148 | | Spetznaz | 91:33:12 | 175 | 199 | 0.88 | 125 | | MECSF | 50:41:15 | 61 | 97 | 0.63 | 216 | | Rebels | 28:59:12 | 33 | 24 | 1.38 | 120 | | Insurgents | 45:58:04 | 50 | 68 | 0.74 | 169 | | Totals | 962:08:58 | 1,301 | 1,749 | 0.74 | - |
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| Averages | 106:54:20 | 145 | 194 | 0.74 | 159 |
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| Kit | Time | Kills | Deaths | Ratio |
|---|
| Anti-Tank | 150:51:17 | 1,617 | 2,129 | 0.76 | | Assault | 164:18:26 | 1,565 | 2,042 | 0.77 | | Engineer | 138:11:29 | 3,242 | 3,166 | 1.02 | | Medic | 149:39:35 | 1,962 | 2,624 | 0.75 | | Spec Ops | 158:48:43 | 4,316 | 5,410 | 0.80 | | Support | 124:25:45 | 2,118 | 2,468 | 0.86 | | Sniper | 152:24:43 | 2,492 | 2,351 | 1.06 | | Totals | 1038:39:58 | 17,312 | 20,190 | 0.86 |
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| Averages | 148:22:52 | 2,473 | 2,884 | 0.86 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 122:00:20 | 940 | 2,207 | 0.43 | 17% | | Grenade Launcher Attachment | 02:15:42 | 26 | 81 | 0.32 | 29% | | Carbine | 44:50:13 | 425 | 1,139 | 0.37 | 21% | | Light Machinegun | 68:46:48 | 868 | 1,369 | 0.63 | 15% | | Sniper Rifle | 112:42:43 | 1,150 | 1,239 | 0.93 | 39% | | Pistol | 20:42:05 | 574 | 995 | 0.58 | 25% | | Anti-tank | 35:06:03 | 383 | 881 | 0.43 | 42% | | Submachinegun | 32:40:43 | 191 | 688 | 0.28 | 16% | | Shotgun | 39:17:50 | 351 | 978 | 0.36 | 14% | | Knife | 05:25:40 | 177 | 309 | 0.57 | 10% | | Defribrillator | 02:23:50 | 4 | 151 | 0.03 | 56% | | Explosives (C4, Claymore, AT Mine) | 24:23:02 | 1,568 | 1,568 | 1 | 43% | | Hand Grenade | 21:15:51 | 626 | 739 | 0.85 | 19% | | Totals | 531:50:50 | 7,283 | 12,344 | - | - |
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| Averages | 40:54:41 | 560 | 950 | 0.59 | 27% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 196:54:01 | 4,486 | 2,304 | 1.95 | 491 | | Aviator | 82:24:27 | 2,342 | 1,739 | 1.35 | 368 | | Air Defense | 35:15:41 | 1,307 | 742 | 1.76 | 220 | | Helicopter | 73:29:28 | 687 | 968 | 0.71 | 122 | | Transport | 93:17:50 | 1,449 | 2,137 | 0.68 | 532 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 481:21:27 | 10,271 | 7,890 | 1.30 | 1,733 |
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| Averages | 80:13:35 | 1,712 | 1,315 | 1.30 | 289 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 78830113 | | Date of Enrollment | September 21, 2006, 4:53PM PST | | Last Battle on | December 28, 2008, 5:47PM PST | | Kicked & Banned | 119 / 0 | | Cost ($50 base) | 4.5476 cph |
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| Awards |
|---|
| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Expert Pistol Combat
Requirements..
Expert Ground Defense
Requirements..
Expert Explosives Ordinance
Requirements..
Expert Command
Requirements..
Expert Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Veteran Armor
Next: Expert Armor
Requirements..
Veteran Aviator
Next: Expert Aviator
Requirements..
Veteran Helicopter
Next: Expert Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
BasicDistinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Veteran Engineer Specialist
Next: Expert Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Veteran Medic Specialist
Next: Expert Medic Specialist
Requirements..
Veteran Spec Ops Specialist
Next: Expert Spec Ops Specialist
Requirements..
Veteran Assault Specialist
Next: Expert Assault Specialist
Requirements..
Veteran Anti-Tank Specialist
Next: Expert Anti-Tank Specialist
Requirements..
Veteran Support Specialist
Next: Expert Support Specialist
Requirements..
Expert Tactical Support Weaponry
Requirements..
Veteran Grappling Hook Specialist
Next: Expert Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Expert Zip Line Specialist
Requirements..
BasicU.S. Navy Seal Special Service Medal
Next:
BasicBritish SAS Special Service Medal
Next:
BasicRussian SPETZ Special Service Medal
Next:
BasicMECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
BasicEuro Special Service Medal (EF)
Next:
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