[img]
|
| Player Profile |
| Scores |
|---|
| Global | 196,147 | | Team | 49,781 | | Combat | 143,774 | | Commander | 4,100 |
| Time |
|---|
| Commander | 29:03:08 | | Squad Leader | 459:02:30 | | Squad Member | 548:16:31 | | Lone Wolf | 642:43:56 | | Total | 1679:27:56 |
|
|
| Team Profile |
| Wins & Losses | 3,399 / 3,699 (0.92) |
| Capture Points |
|---|
| Captured CP | 5,203 | | Capture Assist | 5,803 | | Defended CP | 3,607 |
| Teamwork |
|---|
| Kill Assist | 10,403 | | Heal | 2,449 | | Revive | 12,370 | | Support | 2,307 | | Repair | 304 | | Driver | 2,219 |
|
|
| Combat Profile |
| Accuracy | 21 % | | SPM | 1.95 | | Suicides | 1,289 | | K/D Ratio | 1.16 |
| Kills |
|---|
| Total & Streak | 71,887 / 27 | | Per Minute | 0.71 | | Per Round | 10.12 |
| Deaths |
|---|
| Total & Streak | 61,712 / 19 | | Per Minute | 0.61 | | Per Round | 8.69 |
|
|
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 581:11:28 | 1,434 | 1,147 | 1.25 | 217 | | Middle Eastern Coalition | 721:34:31 | 1,488 | 1,821 | 0.82 | 172 | | Peoples Liberation Army | 89:06:25 | 160 | 173 | 0.92 | 67 | | U.S. Navy SEAL (SF) | 49:54:03 | 54 | 84 | 0.64 | 180 | | British SAS (SF) | 62:43:53 | 65 | 111 | 0.59 | 167 | | Russian Spetsnaz (SF) | 57:14:47 | 57 | 125 | 0.46 | 152 | | MEC Special Forces (SF) | 44:02:38 | 46 | 91 | 0.51 | 145 | | Rebels (SF) | 38:45:02 | 50 | 74 | 0.68 | 138 | | Insurgent Forces (SF) | 31:13:15 | 41 | 64 | 0.64 | 145 | | Totals | 1675:46:02 | 3,395 | 3,690 | 0.92 | 1,383 |
|---|
| Averages | 186:11:47 | 377 | 410 | 0.92 | 154 |
|---|
|
Warning: A non-numeric value encountered in /var/www/bf2e.com/public_html/bf2_stats_tables.php on line 349
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 32:45:15 | 54 | 59 | 0.92 | | | Mashtuur City | 244:39:13 | 593 | 569 | 1.04 | | | Operation Clean Sweep | 22:10:40 | 42 | 31 | 1.35 | | | Zatar Wetlands | 17:56:00 | 28 | 35 | 0.80 | | | Strike at Karkand | 285:22:17 | 642 | 648 | 0.99 | | | Sharqi Peninsula | 297:06:10 | 688 | 585 | 1.18 | | | Gulf Of Oman | 32:04:34 | 71 | 65 | 1.09 | | | Daqing Oilfields | 23:49:27 | 52 | 49 | 1.06 | | | Dalian Plant | 30:43:38 | 52 | 69 | 0.75 | | | Dragon Valley | 39:21:05 | 59 | 74 | 0.80 | | | FuShe Pass | 24:43:35 | 42 | 52 | 0.81 | | | Songhua Stalemate | 17:23:28 | 33 | 37 | 0.89 | | | Wake Island 2007 | 26:37:53 | 50 | 57 | 0.88 | | | Devil's Perch (SF) | 35:17:04 | 36 | 67 | 0.54 | | | The Iron Gator (SF) | 44:29:46 | 50 | 79 | 0.63 | | | Night Flight (SF) | 19:01:11 | 22 | 42 | 0.52 | | | Warlord (SF) | 54:34:19 | 65 | 91 | 0.71 | | | Leviathan (SF) | 14:10:06 | 14 | 29 | 0.48 | | | Mass Destruction (SF) | 38:14:38 | 42 | 79 | 0.53 | | | Surge (SF) | 37:46:24 | 42 | 73 | 0.58 | | | Ghost Town (SF) | 40:21:07 | 42 | 89 | 0.47 | | | Totals | 1378:37:50 | 2,719 | 2,879 | 0.94 | |
|---|
| Averages | 65:38:57 | 129 | 137 | 0.94 | 0 |
|---|
|
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 581:11:28 | 1,434 | 1,147 | 1.25 | 217 | | MEC (Middle East) | 721:34:31 | 1,488 | 1,821 | 0.82 | 172 | | PLA (Far East) | 89:06:25 | 160 | 173 | 0.92 | 67 | | SEALs | 49:54:03 | 54 | 84 | 0.64 | 180 | | SAS | 62:43:53 | 65 | 111 | 0.59 | 167 | | Spetznaz | 57:14:47 | 57 | 125 | 0.46 | 152 | | MECSF | 44:02:38 | 46 | 91 | 0.51 | 145 | | Rebels | 38:45:02 | 50 | 74 | 0.68 | 138 | | Insurgents | 31:13:15 | 41 | 64 | 0.64 | 145 | | Totals | 1675:46:02 | 3,395 | 3,690 | 0.92 | - |
|---|
| Averages | 186:11:47 | 377 | 410 | 0.92 | 154 |
|---|
|
|
| Kit | Time | Kills | Deaths | Ratio |
|---|
| Anti-Tank | 328:52:43 | 13,966 | 13,309 | 1.05 | | Assault | 225:28:47 | 12,265 | 9,731 | 1.26 | | Engineer | 174:00:02 | 6,117 | 5,276 | 1.16 | | Medic | 450:32:46 | 24,657 | 20,447 | 1.21 | | Spec Ops | 66:27:01 | 3,117 | 3,025 | 1.03 | | Support | 118:18:43 | 6,034 | 5,235 | 1.15 | | Sniper | 155:15:48 | 5,731 | 4,689 | 1.22 | | Totals | 1518:55:50 | 71,887 | 61,712 | 1.16 |
|---|
| Averages | 216:59:25 | 10,270 | 8,816 | 1.16 |
|---|
|
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 451:48:00 | 25,114 | 21,699 | 1.16 | 19% | | Grenade Launcher Attachment | 28:50:20 | 1,335 | 1,109 | 1.20 | 40% | | Carbine | 35:51:00 | 1,386 | 1,662 | 0.83 | 21% | | Light Machinegun | 73:55:39 | 3,551 | 3,676 | 0.97 | 16% | | Sniper Rifle | 114:43:05 | 3,086 | 2,772 | 1.11 | 36% | | Pistol | 10:08:08 | 946 | 1,298 | 0.73 | 22% | | Anti-tank | 157:45:15 | 5,150 | 6,194 | 0.83 | 43% | | Submachinegun | 108:53:08 | 4,555 | 5,307 | 0.86 | 18% | | Shotgun | 47:45:05 | 1,388 | 1,820 | 0.76 | 13% | | Knife | 18:02:00 | 1,503 | 1,146 | 1.31 | 29% | | Defribrillator | 11:47:41 | 268 | 1,035 | 0.26 | 65% | | Explosives (C4, Claymore, AT Mine) | 21:37:02 | 2,309 | 1,375 | 1.68 | 23% | | Hand Grenade | 52:24:05 | 6,781 | 2,978 | 2.28 | 28% | | Totals | 1133:30:28 | 57,372 | 52,071 | - | - |
|---|
| Averages | 87:11:35 | 4,413 | 4,005 | 1.10 | 29% |
|---|
|
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|
| Armor | 87:52:55 | 4,998 | 1,771 | 2.82 | 367 | | Aviator | 45:57:34 | 1,322 | 1,087 | 1.22 | 96 | | Air Defense | 23:02:26 | 927 | 570 | 1.63 | 163 | | Helicopter | 61:17:00 | 1,686 | 1,812 | 0.93 | 163 | | Transport | 129:12:48 | 5,202 | 3,268 | 1.59 | 978 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 347:22:43 | 14,135 | 8,508 | 1.66 | 1,767 |
|---|
| Averages | 57:53:48 | 2,356 | 1,418 | 1.66 | 295 |
|---|
|
| Opponents |
|---|
| Favorite Victim (Kills to, via EA) | VaboOM, Colonel (11) View | | Worst Enemy (Deaths by, via EA) | G.Madness, Lance Corporal (12) View |
|
| Miscellaneous Stats |
|---|
| PID (Player ID Number) | 92541698 | | Date of Enrollment | February 17, 2007, 6:06PM PST | | Last Battle on | January 6, 2009, 6:37PM PST | | Kicked & Banned | 68 / 0 | | Cost ($50 base) | 2.9771 cph |
|
|
| Awards |
|---|
| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Expert Assault Combat
Requirements..
Expert Anti-tank Combat
Requirements..
Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Veteran Air Defense
Next: Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Veteran Helicopter
Next: Expert Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
VeteranCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Veteran Engineer Specialist
Next: Expert Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Expert Medic Specialist
Requirements..
Veteran Spec Ops Specialist
Next: Expert Spec Ops Specialist
Requirements..
Expert Assault Specialist
Requirements..
Veteran Anti-Tank Specialist
Next: Expert Anti-Tank Specialist
Requirements..
Veteran Support Specialist
Next: Expert Support Specialist
Requirements..
Expert Tactical Support Weaponry
Requirements..
Expert Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
BasicBritish SAS Special Service Medal
Next:
BasicRussian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
|
|
|