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Status: Offline
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| Player Profile |
| Scores |
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| Global | 41,139 | | Team | 13,368 | | Combat | 24,484 | | Commander | 1,927 |
| Time |
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| Commander | 14:21:11 | | Squad Leader | 138:57:58 | | Squad Member | 232:19:34 | | Lone Wolf | 85:06:47 | | Total | 470:51:38 |
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| Team Profile |
| Wins & Losses | 864 / 1,102 (0.78) |
| Capture Points |
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| Captured CP | 2,478 | | Capture Assist | 1,881 | | Defended CP | 762 |
| Teamwork |
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| Kill Assist | 1,912 | | Heal | 332 | | Revive | 657 | | Support | 2,420 | | Repair | 157 | | Driver | 599 |
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| Combat Profile |
| Accuracy | 22 % | | SPM | 1.46 | | Suicides | 98 | | K/D Ratio | 0.75 |
| Kills |
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| Total & Streak | 12,242 / 23 | | Per Minute | 0.43 | | Per Round | 6.22 |
| Deaths |
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| Total & Streak | 16,296 / 18 | | Per Minute | 0.58 | | Per Round | 8.28 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
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| United States Marine Corps | 219:59:45 | 400 | 511 | 0.78 | 177 | | Middle Eastern Coalition | 153:47:40 | 288 | 404 | 0.71 | 149 | | Peoples Liberation Army | 86:58:50 | 164 | 159 | 1.03 | 85 | | U.S. Navy SEAL (SF) | 01:57:26 | 3 | 4 | 0.75 | 33 | | British SAS (SF) | 02:39:43 | 3 | 9 | 0.33 | 19 | | Russian Spetsnaz (SF) | 02:15:34 | 3 | 6 | 0.50 | 33 | | MEC Special Forces (SF) | 01:09:22 | 1 | 4 | 0.25 | 16 | | Rebels (SF) | 00:00:00 | 0 | 0 | 0 | 0 | | Insurgent Forces (SF) | 02:03:03 | 2 | 5 | 0.40 | 27 | | Totals | 470:51:23 | 864 | 1,102 | 0.78 | 539 |
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| Averages | 52:19:03 | 96 | 122 | 0.78 | 60 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
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| Kubra Dam | 27:06:20 | 29 | 52 | 0.56 | | | Mashtuur City | 26:56:52 | 64 | 91 | 0.70 | | | Operation Clean Sweep | 18:07:00 | 29 | 38 | 0.76 | | | Zatar Wetlands | 06:12:18 | 16 | 15 | 1.07 | | | Strike at Karkand | 113:16:28 | 211 | 260 | 0.81 | | | Sharqi Peninsula | 39:24:29 | 75 | 99 | 0.76 | | | Gulf Of Oman | 25:00:38 | 49 | 65 | 0.75 | | | Daqing Oilfields | 21:04:57 | 36 | 36 | 1 | | | Dalian Plant | 26:00:07 | 42 | 70 | 0.60 | | | Dragon Valley | 35:34:10 | 58 | 56 | 1.04 | | | FuShe Pass | 11:57:08 | 28 | 25 | 1.12 | | | Songhua Stalemate | 05:29:00 | 21 | 16 | 1.31 | | | Wake Island 2007 | 63:13:21 | 100 | 125 | 0.80 | | | Devil's Perch (SF) | 00:06:36 | 0 | 1 | 0 | | | The Iron Gator (SF) | 02:20:01 | 2 | 7 | 0.29 | | | Night Flight (SF) | 00:00:00 | 0 | 0 | 0 | | | Warlord (SF) | 03:34:02 | 4 | 9 | 0.44 | | | Leviathan (SF) | 00:40:12 | 2 | 0 | 0 | | | Mass Destruction (SF) | 00:15:58 | 0 | 1 | 0 | | | Surge (SF) | 00:00:00 | 0 | 0 | 0 | | | Ghost Town (SF) | 03:08:20 | 4 | 10 | 0.40 | | | Totals | 429:27:57 | 770 | 976 | 0.79 | |
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| Averages | 20:27:03 | 37 | 46 | 0.79 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
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| USMC | 219:59:45 | 400 | 511 | 0.78 | 177 | | MEC (Middle East) | 153:47:40 | 288 | 404 | 0.71 | 149 | | PLA (Far East) | 86:58:50 | 164 | 159 | 1.03 | 85 | | SEALs | 01:57:26 | 3 | 4 | 0.75 | 33 | | SAS | 02:39:43 | 3 | 9 | 0.33 | 19 | | Spetznaz | 02:15:34 | 3 | 6 | 0.50 | 33 | | MECSF | 01:09:22 | 1 | 4 | 0.25 | 16 | | Rebels | 00:00:00 | 0 | 0 | 0 | 0 | | Insurgents | 02:03:03 | 2 | 5 | 0.40 | 27 | | Totals | 470:51:23 | 864 | 1,102 | 0.78 | - |
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| Averages | 52:19:03 | 96 | 122 | 0.78 | 60 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 34:21:13 | 875 | 1,507 | 0.58 | | Assault | 35:14:58 | 1,151 | 1,435 | 0.80 | | Engineer | 54:53:04 | 1,602 | 2,130 | 0.75 | | Medic | 33:39:49 | 788 | 1,370 | 0.58 | | Spec Ops | 45:04:45 | 1,052 | 1,565 | 0.67 | | Support | 121:35:49 | 3,980 | 4,814 | 0.83 | | Sniper | 106:30:46 | 2,794 | 3,475 | 0.80 | | Totals | 431:20:24 | 12,242 | 16,296 | 0.75 |
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| Averages | 61:37:13 | 1,749 | 2,328 | 0.75 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 41:58:45 | 1,282 | 1,798 | 0.71 | 20% | | Grenade Launcher Attachment | 01:59:02 | 109 | 137 | 0.80 | 32% | | Carbine | 25:36:34 | 624 | 1,019 | 0.61 | 25% | | Light Machinegun | 77:40:34 | 2,843 | 3,540 | 0.80 | 16% | | Sniper Rifle | 76:03:18 | 1,634 | 2,295 | 0.71 | 49% | | Pistol | 06:53:37 | 318 | 551 | 0.58 | 30% | | Anti-tank | 07:12:30 | 183 | 509 | 0.36 | 56% | | Submachinegun | 28:27:04 | 631 | 1,240 | 0.51 | 23% | | Shotgun | 12:07:49 | 288 | 535 | 0.54 | 12% | | Knife | 01:23:50 | 178 | 126 | 1.41 | 33% | | Defribrillator | 02:40:11 | 5 | 210 | 0.02 | 69% | | Explosives (C4, Claymore, AT Mine) | 10:33:15 | 599 | 562 | 1.07 | 27% | | Hand Grenade | 10:42:05 | 765 | 872 | 0.88 | 32% | | Totals | 303:18:34 | 9,459 | 13,394 | - | - |
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| Averages | 23:19:54 | 728 | 1,030 | 0.71 | 33% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 32:04:47 | 1,320 | 694 | 1.90 | 100 | | Aviator | 16:18:05 | 442 | 374 | 1.18 | 53 | | Air Defense | 10:00:33 | 331 | 257 | 1.29 | 43 | | Helicopter | 24:22:09 | 183 | 518 | 0.35 | 48 | | Transport | 28:47:19 | 519 | 807 | 0.64 | 174 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 111:32:53 | 2,795 | 2,650 | 1.05 | 418 |
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| Averages | 18:35:29 | 466 | 442 | 1.05 | 70 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 65700860 | | Date of Enrollment | February 19, 2006, 3:57PM PST | | Last Battle on | December 27, 2008, 11:14AM PST | | Kicked & Banned | 15 / 0 | | Cost ($50 base) | 10.6189 cph |
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| Awards |
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| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Expert Resupply
Requirements..
Veteran Air Defense
Next: Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
BasicGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Sniper Specialist
Requirements..
Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Basic Tactical Support Weaponry
Next: Veteran Tactical Support Weaponry
Requirements..
Basic Grappling Hook Specialist
Next: Veteran Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Basic Zip Line Specialist
Next: Veteran Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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