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Status: Offline
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| Player Profile |
| Scores |
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| Global | 32,298 | | Team | 9,554 | | Combat | 20,314 | | Commander | 2,981 |
| Time |
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| Commander | 22:12:33 | | Squad Leader | 151:42:13 | | Squad Member | 219:37:27 | | Lone Wolf | 66:36:56 | | Total | 460:17:19 |
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| Team Profile |
| Wins & Losses | 1,003 / 1,316 (0.76) |
| Capture Points |
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| Captured CP | 1,137 | | Capture Assist | 1,287 | | Defended CP | 590 |
| Teamwork |
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| Kill Assist | 2,125 | | Heal | 730 | | Revive | 1,404 | | Support | 712 | | Repair | 252 | | Driver | 1,100 |
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| Combat Profile |
| Accuracy | 18 % | | SPM | 1.17 | | Suicides | 323 | | K/D Ratio | 0.66 |
| Kills |
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| Total & Streak | 10,157 / 36 | | Per Minute | 0.37 | | Per Round | 4.38 |
| Deaths |
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| Total & Streak | 15,304 / 17 | | Per Minute | 0.55 | | Per Round | 6.60 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
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| United States Marine Corps | 264:51:33 | 464 | 851 | 0.55 | 106 | | Middle Eastern Coalition | 121:44:24 | 332 | 315 | 1.05 | 109 | | Peoples Liberation Army | 62:20:03 | 178 | 122 | 1.46 | 58 | | U.S. Navy SEAL (SF) | 01:01:42 | 4 | 1 | 4 | 27 | | British SAS (SF) | 03:08:38 | 7 | 13 | 0.54 | 60 | | Russian Spetsnaz (SF) | 05:48:15 | 14 | 11 | 1.27 | 33 | | MEC Special Forces (SF) | 00:24:50 | 1 | 0 | 0 | 42 | | Rebels (SF) | 00:39:55 | 1 | 2 | 0.50 | 25 | | Insurgent Forces (SF) | 00:17:17 | 2 | 1 | 2 | 14 | | Totals | 460:16:37 | 1,003 | 1,316 | 0.76 | 474 |
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| Averages | 51:08:31 | 111 | 146 | 0.76 | 53 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
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| Kubra Dam | 20:03:29 | 44 | 50 | 0.88 | | | Mashtuur City | 50:10:42 | 154 | 150 | 1.03 | | | Operation Clean Sweep | 32:09:12 | 52 | 72 | 0.72 | | | Zatar Wetlands | 16:42:59 | 26 | 47 | 0.55 | | | Strike at Karkand | 58:01:22 | 159 | 156 | 1.02 | | | Sharqi Peninsula | 57:51:28 | 101 | 179 | 0.56 | | | Gulf Of Oman | 28:35:36 | 63 | 86 | 0.73 | | | Daqing Oilfields | 23:28:43 | 39 | 72 | 0.54 | | | Dalian Plant | 17:56:56 | 31 | 63 | 0.49 | | | Dragon Valley | 31:46:18 | 49 | 78 | 0.63 | | | FuShe Pass | 23:14:56 | 45 | 78 | 0.58 | | | Songhua Stalemate | 21:55:39 | 48 | 63 | 0.76 | | | Wake Island 2007 | 28:56:10 | 65 | 72 | 0.90 | | | Devil's Perch (SF) | 00:00:00 | 0 | 0 | 0 | | | The Iron Gator (SF) | 00:54:28 | 4 | 1 | 4 | | | Night Flight (SF) | 00:00:00 | 0 | 0 | 0 | | | Warlord (SF) | 00:20:08 | 3 | 2 | 1.50 | | | Leviathan (SF) | 00:32:04 | 1 | 0 | 0 | | | Mass Destruction (SF) | 01:05:05 | 3 | 1 | 3 | | | Surge (SF) | 00:30:58 | 0 | 2 | 0 | | | Ghost Town (SF) | 07:58:01 | 18 | 22 | 0.82 | | | Totals | 422:14:14 | 905 | 1,194 | 0.76 | |
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| Averages | 20:06:24 | 43 | 57 | 0.76 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
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| USMC | 264:51:33 | 464 | 851 | 0.55 | 106 | | MEC (Middle East) | 121:44:24 | 332 | 315 | 1.05 | 109 | | PLA (Far East) | 62:20:03 | 178 | 122 | 1.46 | 58 | | SEALs | 01:01:42 | 4 | 1 | 4 | 27 | | SAS | 03:08:38 | 7 | 13 | 0.54 | 60 | | Spetznaz | 05:48:15 | 14 | 11 | 1.27 | 33 | | MECSF | 00:24:50 | 1 | 0 | 0 | 42 | | Rebels | 00:39:55 | 1 | 2 | 0.50 | 25 | | Insurgents | 00:17:17 | 2 | 1 | 2 | 14 | | Totals | 460:16:37 | 1,003 | 1,316 | 0.76 | - |
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| Averages | 51:08:31 | 111 | 146 | 0.76 | 53 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 49:28:30 | 1,282 | 2,270 | 0.56 | | Assault | 24:57:01 | 669 | 953 | 0.70 | | Engineer | 63:09:59 | 1,345 | 2,064 | 0.65 | | Medic | 132:03:18 | 3,154 | 4,847 | 0.65 | | Spec Ops | 75:30:58 | 1,829 | 2,725 | 0.67 | | Support | 28:21:02 | 543 | 1,078 | 0.50 | | Sniper | 56:42:19 | 1,335 | 1,367 | 0.98 | | Totals | 430:13:07 | 10,157 | 15,304 | 0.66 |
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| Averages | 61:27:36 | 1,451 | 2,186 | 0.66 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 92:48:41 | 2,115 | 3,427 | 0.62 | 16% | | Grenade Launcher Attachment | 01:15:51 | 17 | 52 | 0.33 | 24% | | Carbine | 42:11:35 | 842 | 1,609 | 0.52 | 20% | | Light Machinegun | 14:38:29 | 208 | 666 | 0.31 | 11% | | Sniper Rifle | 42:31:18 | 752 | 799 | 0.94 | 40% | | Pistol | 08:52:12 | 306 | 694 | 0.44 | 19% | | Anti-tank | 17:05:13 | 293 | 905 | 0.32 | 34% | | Submachinegun | 02:30:29 | 28 | 123 | 0.23 | 11% | | Shotgun | 35:36:02 | 647 | 1,560 | 0.41 | 9% | | Knife | 00:35:42 | 28 | 39 | 0.72 | 9% | | Defribrillator | 03:00:31 | 8 | 260 | 0.03 | 69% | | Explosives (C4, Claymore, AT Mine) | 05:52:34 | 262 | 410 | 0.64 | 46% | | Hand Grenade | 06:52:53 | 363 | 377 | 0.96 | 24% | | Totals | 273:51:30 | 5,869 | 10,921 | - | - |
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| Averages | 21:03:58 | 451 | 840 | 0.54 | 26% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 31:19:36 | 1,054 | 754 | 1.40 | 74 | | Aviator | 02:45:11 | 22 | 90 | 0.24 | 5 | | Air Defense | 14:09:26 | 324 | 369 | 0.88 | 63 | | Helicopter | 43:25:37 | 611 | 1,171 | 0.52 | 89 | | Transport | 51:46:06 | 1,785 | 1,772 | 1.01 | 189 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 143:25:56 | 3,796 | 4,156 | 0.91 | 420 |
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| Averages | 23:54:20 | 633 | 693 | 0.91 | 70 |
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| Opponents |
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| Favorite Victim (Kills to, via EA) | Cap.ReCeNa, First Sergeant (9) View | | Worst Enemy (Deaths by, via EA) | bitrute, Gunnery Sergeant (7) View |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 63568618 | | Date of Enrollment | January 16, 2006, 6:27PM PST | | Last Battle on | December 21, 2008, 5:24AM PST | | Kicked & Banned | 72 / 0 | | Cost ($50 base) | 10.8627 cph |
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| Awards |
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| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Basic Assault Combat
Next: Veteran Assault Combat
Requirements..
Basic Anti-tank Combat
Next: Veteran Anti-tank Combat
Requirements..
Basic Support Combat
Next: Veteran Support Combat
Requirements..
Basic Knife Combat
Next: Veteran Knife Combat
Requirements..
Basic Pistol Combat
Next: Veteran Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Veteran Air Defense
Next: Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
Marksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Sniper Specialist
Requirements..
Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Basic Tactical Support Weaponry
Next: Veteran Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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