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Status: Offline
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| Player Profile |
| Scores |
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| Global | 106,917 | | Team | 30,408 | | Combat | 70,108 | | Commander | 5,302 |
| Time |
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| Commander | 40:20:50 | | Squad Leader | 206:34:00 | | Squad Member | 280:11:56 | | Lone Wolf | 86:21:41 | | Total | 613:38:50 |
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| Team Profile |
| Wins & Losses | 1,449 / 1,029 (1.41) |
| Capture Points |
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| Captured CP | 2,053 | | Capture Assist | 2,360 | | Defended CP | 911 |
| Teamwork |
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| Kill Assist | 6,519 | | Heal | 2,254 | | Revive | 6,011 | | Support | 1,781 | | Repair | 1,112 | | Driver | 779 |
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| Combat Profile |
| Accuracy | 22 % | | SPM | 2.90 | | Suicides | 219 | | K/D Ratio | 1.90 |
| Kills |
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| Total & Streak | 35,054 / 87 | | Per Minute | 0.95 | | Per Round | 14.13 |
| Deaths |
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| Total & Streak | 18,455 / 25 | | Per Minute | 0.50 | | Per Round | 7.44 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 260:09:26 | 579 | 523 | 1.11 | 400 | | Middle Eastern Coalition | 221:20:09 | 648 | 338 | 1.92 | 299 | | Peoples Liberation Army | 58:29:47 | 68 | 69 | 0.99 | 429 | | U.S. Navy SEAL (SF) | 14:50:08 | 2 | 4 | 0.50 | 95 | | British SAS (SF) | 33:44:45 | 54 | 42 | 1.29 | 99 | | Russian Spetsnaz (SF) | 18:20:06 | 10 | 13 | 0.77 | 146 | | MEC Special Forces (SF) | 13:24:40 | 3 | 7 | 0.43 | 36 | | Rebels (SF) | 15:09:26 | 8 | 6 | 1.33 | 24 | | Insurgent Forces (SF) | 29:33:37 | 63 | 18 | 3.50 | 175 | | Totals | 665:02:04 | 1,435 | 1,020 | 1.41 | 1,703 |
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| Averages | 73:53:34 | 159 | 113 | 1.41 | 189 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
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| Kubra Dam | 56:24:44 | 9 | 10 | 0.90 | | | Mashtuur City | 05:20:34 | 12 | 17 | 0.71 | | | Operation Clean Sweep | 01:44:53 | 3 | 3 | 1 | | | Zatar Wetlands | 01:09:39 | 2 | 3 | 0.67 | | | Strike at Karkand | 72:02:00 | 125 | 117 | 1.07 | | | Sharqi Peninsula | 07:43:39 | 13 | 19 | 0.68 | | | Gulf Of Oman | 10:00:37 | 19 | 22 | 0.86 | | | Daqing Oilfields | 06:23:20 | 14 | 15 | 0.93 | | | Dalian Plant | 07:15:10 | 6 | 24 | 0.25 | | | Dragon Valley | 07:12:26 | 15 | 11 | 1.36 | | | FuShe Pass | 02:46:34 | 7 | 3 | 2.33 | | | Songhua Stalemate | 00:00:00 | 0 | 0 | 0 | | | Wake Island 2007 | 57:02:09 | 69 | 100 | 0.69 | | | Devil's Perch (SF) | 00:00:00 | 0 | 0 | 0 | | | The Iron Gator (SF) | 02:06:31 | 2 | 10 | 0.20 | | | Night Flight (SF) | 00:49:49 | 1 | 1 | 1 | | | Warlord (SF) | 34:37:24 | 109 | 54 | 2.02 | | | Leviathan (SF) | 01:41:19 | 3 | 1 | 3 | | | Mass Destruction (SF) | 02:28:38 | 4 | 7 | 0.57 | | | Surge (SF) | 02:33:08 | 9 | 5 | 1.80 | | | Ghost Town (SF) | 06:23:41 | 12 | 12 | 1 | | | Totals | 285:46:15 | 434 | 434 | 1.00 | |
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| Averages | 13:36:30 | 21 | 21 | 1.00 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
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| USMC | 260:09:26 | 579 | 523 | 1.11 | 400 | | MEC (Middle East) | 221:20:09 | 648 | 338 | 1.92 | 299 | | PLA (Far East) | 58:29:47 | 68 | 69 | 0.99 | 429 | | SEALs | 14:50:08 | 2 | 4 | 0.50 | 95 | | SAS | 33:44:45 | 54 | 42 | 1.29 | 99 | | Spetznaz | 18:20:06 | 10 | 13 | 0.77 | 146 | | MECSF | 13:24:40 | 3 | 7 | 0.43 | 36 | | Rebels | 15:09:26 | 8 | 6 | 1.33 | 24 | | Insurgents | 29:33:37 | 63 | 18 | 3.50 | 175 | | Totals | 665:02:04 | 1,435 | 1,020 | 1.41 | - |
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| Averages | 73:53:34 | 159 | 113 | 1.41 | 189 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 32:07:15 | 965 | 915 | 1.05 | | Assault | 32:23:01 | 2,247 | 1,591 | 1.41 | | Engineer | 47:13:03 | 2,068 | 1,543 | 1.34 | | Medic | 146:09:59 | 10,835 | 6,566 | 1.65 | | Spec Ops | 48:36:50 | 2,174 | 1,771 | 1.23 | | Support | 32:27:46 | 1,551 | 1,148 | 1.35 | | Sniper | 172:24:52 | 15,214 | 4,921 | 3.09 | | Totals | 511:22:46 | 35,054 | 18,455 | 1.90 |
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| Averages | 73:03:16 | 5,008 | 2,636 | 1.90 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 101:03:53 | 8,217 | 4,990 | 1.65 | 17% | | Grenade Launcher Attachment | 09:36:32 | 759 | 425 | 1.79 | 44% | | Carbine | 23:29:39 | 851 | 895 | 0.95 | 20% | | Light Machinegun | 14:29:05 | 800 | 751 | 1.07 | 9% | | Sniper Rifle | 147:27:50 | 11,024 | 3,169 | 3.48 | 44% | | Pistol | 15:43:07 | 1,687 | 1,441 | 1.17 | 22% | | Anti-tank | 07:23:56 | 187 | 342 | 0.55 | 34% | | Submachinegun | 08:53:50 | 229 | 285 | 0.80 | 16% | | Shotgun | 20:29:00 | 1,304 | 986 | 1.32 | 17% | | Knife | 16:10:47 | 2,414 | 964 | 2.50 | 26% | | Defribrillator | 13:30:50 | 111 | 677 | 0.16 | 74% | | Explosives (C4, Claymore, AT Mine) | 13:15:22 | 1,819 | 549 | 3.31 | 27% | | Hand Grenade | 27:32:27 | 3,999 | 1,322 | 3.02 | 26% | | Totals | 419:06:18 | 33,401 | 16,796 | - | - |
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| Averages | 32:14:20 | 2,569 | 1,292 | 1.99 | 29% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 09:39:48 | 459 | 175 | 2.62 | 47 | | Aviator | 15:24:15 | 248 | 343 | 0.72 | 49 | | Air Defense | 02:26:12 | 96 | 70 | 1.37 | 32 | | Helicopter | 21:53:21 | 703 | 485 | 1.45 | 60 | | Transport | 18:46:51 | 265 | 314 | 0.84 | 68 | | Ground Defense | 00:18:00 | 20 | 20 | 1 | 20 | | Totals | 68:28:27 | 1,791 | 1,407 | 1.27 | 276 |
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| Averages | 11:24:45 | 299 | 235 | 1.27 | 46 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 65812535 | | Date of Enrollment | February 21, 2006, 3:35PM PST | | Last Battle on | October 9, 2008, 1:35AM PST | | Kicked & Banned | 108 / 0 | | Cost ($50 base) | 8.1480 cph |
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| Awards |
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| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Expert Pistol Combat
Requirements..
Expert Ground Defense
Requirements..
Expert Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Veteran Air Defense
Next: Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
VeteranGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
BasicMeritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Basic Engineer Specialist
Next: Veteran Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Veteran Medic Specialist
Next: Expert Medic Specialist
Requirements..
Veteran Spec Ops Specialist
Next: Expert Spec Ops Specialist
Requirements..
Veteran Assault Specialist
Next: Expert Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Basic Support Specialist
Next: Veteran Support Specialist
Requirements..
Expert Tactical Support Weaponry
Requirements..
Veteran Grappling Hook Specialist
Next: Expert Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Veteran Zip Line Specialist
Next: Expert Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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