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Status: Offline
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| Player Profile |
| Scores |
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| Global | 39,861 | | Team | 12,812 | | Combat | 21,292 | | Commander | 6,127 |
| Time |
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| Commander | 47:40:55 | | Squad Leader | 146:36:26 | | Squad Member | 199:48:07 | | Lone Wolf | 53:04:36 | | Total | 447:15:40 |
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| Team Profile |
| Wins & Losses | 859 / 1,050 (0.82) |
| Capture Points |
|---|
| Captured CP | 460 | | Capture Assist | 589 | | Defended CP | 321 |
| Teamwork |
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| Kill Assist | 1,926 | | Heal | 1,382 | | Revive | 3,377 | | Support | 1,527 | | Repair | 1,011 | | Driver | 503 |
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| Combat Profile |
| Accuracy | 17 % | | SPM | 1.49 | | Suicides | 138 | | K/D Ratio | 0.89 |
| Kills |
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| Total & Streak | 10,646 / 47 | | Per Minute | 0.40 | | Per Round | 5.58 |
| Deaths |
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| Total & Streak | 11,938 / 18 | | Per Minute | 0.44 | | Per Round | 6.25 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
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| United States Marine Corps | 113:53:15 | 241 | 271 | 0.89 | 340 | | Middle Eastern Coalition | 128:30:24 | 236 | 294 | 0.80 | 368 | | Peoples Liberation Army | 18:35:31 | 39 | 42 | 0.93 | 59 | | U.S. Navy SEAL (SF) | 28:58:35 | 43 | 57 | 0.75 | 104 | | British SAS (SF) | 56:12:49 | 126 | 162 | 0.78 | 213 | | Russian Spetsnaz (SF) | 51:27:00 | 119 | 156 | 0.76 | 218 | | MEC Special Forces (SF) | 19:59:14 | 21 | 39 | 0.54 | 63 | | Rebels (SF) | 03:34:16 | 8 | 10 | 0.80 | 101 | | Insurgent Forces (SF) | 05:02:20 | 9 | 13 | 0.69 | 70 | | Totals | 426:13:24 | 842 | 1,044 | 0.81 | 1,536 |
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| Averages | 47:21:30 | 94 | 116 | 0.81 | 171 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
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| Kubra Dam | 02:00:18 | 2 | 8 | 0.25 | | | Mashtuur City | 03:25:33 | 13 | 11 | 1.18 | | | Operation Clean Sweep | 05:00:24 | 9 | 8 | 1.13 | | | Zatar Wetlands | 00:45:23 | 0 | 5 | 0 | | | Strike at Karkand | 113:45:23 | 297 | 306 | 0.97 | | | Sharqi Peninsula | 14:16:45 | 27 | 38 | 0.71 | | | Gulf Of Oman | 06:49:11 | 13 | 20 | 0.65 | | | Daqing Oilfields | 02:56:35 | 5 | 13 | 0.38 | | | Dalian Plant | 02:31:09 | 5 | 7 | 0.71 | | | Dragon Valley | 03:23:30 | 4 | 11 | 0.36 | | | FuShe Pass | 00:15:33 | 2 | 1 | 2 | | | Songhua Stalemate | 00:43:22 | 3 | 1 | 3 | | | Wake Island 2007 | 21:01:36 | 32 | 53 | 0.60 | | | Devil's Perch (SF) | 00:57:21 | 0 | 7 | 0 | | | The Iron Gator (SF) | 37:00:11 | 60 | 82 | 0.73 | | | Night Flight (SF) | 02:07:32 | 5 | 6 | 0.83 | | | Warlord (SF) | 07:22:03 | 16 | 15 | 1.07 | | | Leviathan (SF) | 11:00:18 | 4 | 7 | 0.57 | | | Mass Destruction (SF) | 03:39:54 | 7 | 15 | 0.47 | | | Surge (SF) | 04:01:16 | 8 | 9 | 0.89 | | | Ghost Town (SF) | 99:05:46 | 226 | 296 | 0.76 | | | Totals | 342:09:03 | 738 | 919 | 0.80 | |
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| Averages | 16:17:35 | 35 | 44 | 0.80 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
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| USMC | 113:53:15 | 241 | 271 | 0.89 | 340 | | MEC (Middle East) | 128:30:24 | 236 | 294 | 0.80 | 368 | | PLA (Far East) | 18:35:31 | 39 | 42 | 0.93 | 59 | | SEALs | 28:58:35 | 43 | 57 | 0.75 | 104 | | SAS | 56:12:49 | 126 | 162 | 0.78 | 213 | | Spetznaz | 51:27:00 | 119 | 156 | 0.76 | 218 | | MECSF | 19:59:14 | 21 | 39 | 0.54 | 63 | | Rebels | 03:34:16 | 8 | 10 | 0.80 | 101 | | Insurgents | 05:02:20 | 9 | 13 | 0.69 | 70 | | Totals | 426:13:24 | 842 | 1,044 | 0.81 | - |
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| Averages | 47:21:30 | 94 | 116 | 0.81 | 171 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 20:57:28 | 621 | 729 | 0.85 | | Assault | 21:33:03 | 665 | 760 | 0.88 | | Engineer | 132:26:54 | 3,489 | 3,242 | 1.08 | | Medic | 110:47:46 | 1,710 | 3,012 | 0.57 | | Spec Ops | 27:23:54 | 945 | 842 | 1.12 | | Support | 75:06:56 | 2,050 | 2,416 | 0.85 | | Sniper | 29:53:01 | 1,166 | 937 | 1.24 | | Totals | 418:09:02 | 10,646 | 11,938 | 0.89 |
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| Averages | 59:44:09 | 1,521 | 1,705 | 0.89 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 43:59:33 | 752 | 1,395 | 0.54 | 14% | | Grenade Launcher Attachment | 02:39:14 | 92 | 141 | 0.65 | 28% | | Carbine | 13:05:40 | 254 | 473 | 0.54 | 16% | | Light Machinegun | 35:11:02 | 1,060 | 1,598 | 0.66 | 10% | | Sniper Rifle | 19:38:03 | 478 | 562 | 0.85 | 45% | | Pistol | 13:16:59 | 566 | 470 | 1.20 | 26% | | Anti-tank | 02:40:03 | 37 | 185 | 0.20 | 41% | | Submachinegun | 13:34:17 | 55 | 246 | 0.22 | 8% | | Shotgun | 30:56:06 | 167 | 648 | 0.26 | 14% | | Knife | 05:28:56 | 135 | 220 | 0.61 | 9% | | Defribrillator | 15:57:16 | 43 | 961 | 0.04 | 72% | | Explosives (C4, Claymore, AT Mine) | 03:12:45 | 262 | 184 | 1.42 | 13% | | Hand Grenade | 05:25:30 | 475 | 438 | 1.08 | 25% | | Totals | 205:05:24 | 4,376 | 7,521 | - | - |
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| Averages | 15:46:35 | 337 | 579 | 0.58 | 25% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 108:31:19 | 3,953 | 1,904 | 2.08 | 299 | | Aviator | 08:48:34 | 88 | 271 | 0.32 | 10 | | Air Defense | 29:37:05 | 731 | 577 | 1.27 | 114 | | Helicopter | 09:30:09 | 51 | 170 | 0.30 | 4 | | Transport | 20:56:44 | 447 | 499 | 0.90 | 29 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 177:23:51 | 5,270 | 3,421 | 1.54 | 456 |
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| Averages | 29:33:59 | 878 | 570 | 1.54 | 76 |
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| Opponents |
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| Favorite Victim (Kills to, via EA) | Bruno.cln, Captain (44) View | | Worst Enemy (Deaths by, via EA) | FrankieGee007, Master Gunnery Sergeant (9) View |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 63493569 | | Date of Enrollment | January 15, 2006, 2:37PM PST | | Last Battle on | December 28, 2008, 10:41PM PST | | Kicked & Banned | 36 / 0 | | Cost ($50 base) | 11.1792 cph |
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| Awards |
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| Badges |
Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Expert Pistol Combat
Requirements..
Expert Ground Defense
Requirements..
Veteran Explosives Ordinance
Next: Expert Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Expert Engineer
Requirements..
Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Veteran Armor
Next: Expert Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
BasicGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
BasicMeritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Expert Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Expert Medic Specialist
Requirements..
Veteran Spec Ops Specialist
Next: Expert Spec Ops Specialist
Requirements..
Veteran Assault Specialist
Next: Expert Assault Specialist
Requirements..
Veteran Anti-Tank Specialist
Next: Expert Anti-Tank Specialist
Requirements..
Veteran Support Specialist
Next: Expert Support Specialist
Requirements..
Expert Tactical Support Weaponry
Requirements..
Veteran Grappling Hook Specialist
Next: Expert Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Basic Zip Line Specialist
Next: Veteran Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
BasicBritish SAS Special Service Medal
Next:
BasicRussian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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