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Status: Offline
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| Player Profile |
| Scores |
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| Global | 143,749 | | Team | 20,968 | | Combat | 121,826 | | Commander | 3,118 |
| Time |
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| Commander | 28:27:49 | | Squad Leader | 188:24:12 | | Squad Member | 446:40:31 | | Lone Wolf | 747:10:48 | | Total | 1410:58:15 |
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| Team Profile |
| Wins & Losses | 2,348 / 1,688 (1.39) |
| Capture Points |
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| Captured CP | 3,129 | | Capture Assist | 2,638 | | Defended CP | 2,060 |
| Teamwork |
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| Kill Assist | 6,174 | | Heal | 286 | | Revive | 1,496 | | Support | 147 | | Repair | 69 | | Driver | 5,023 |
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| Combat Profile |
| Accuracy | 19 % | | SPM | 1.70 | | Suicides | 547 | | K/D Ratio | 3.47 |
| Kills |
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| Total & Streak | 60,913 / 80 | | Per Minute | 0.72 | | Per Round | 15.08 |
| Deaths |
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| Total & Streak | 17,534 / 21 | | Per Minute | 0.21 | | Per Round | 4.34 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
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| United States Marine Corps | 758:30:41 | 1,223 | 904 | 1.35 | 210 | | Middle Eastern Coalition | 128:05:08 | 199 | 208 | 0.96 | 192 | | Peoples Liberation Army | 506:32:20 | 874 | 554 | 1.58 | 204 | | U.S. Navy SEAL (SF) | 01:31:26 | 1 | 2 | 0.50 | 124 | | British SAS (SF) | 09:10:27 | 26 | 12 | 2.17 | 105 | | Russian Spetsnaz (SF) | 04:42:13 | 17 | 6 | 2.83 | 79 | | MEC Special Forces (SF) | 00:10:15 | 1 | 1 | 1 | 7 | | Rebels (SF) | 00:00:00 | 0 | 0 | 0 | 0 | | Insurgent Forces (SF) | 01:19:04 | 5 | 1 | 5 | 38 | | Totals | 1410:01:34 | 2,346 | 1,688 | 1.39 | 959 |
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| Averages | 156:40:11 | 261 | 188 | 1.39 | 107 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
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| Kubra Dam | 73:19:39 | 77 | 93 | 0.83 | | | Mashtuur City | 01:32:10 | 4 | 5 | 0.80 | | | Operation Clean Sweep | 12:11:34 | 10 | 13 | 0.77 | | | Zatar Wetlands | 05:56:19 | 12 | 9 | 1.33 | | | Strike at Karkand | 65:21:11 | 138 | 87 | 1.59 | | | Sharqi Peninsula | 09:25:22 | 17 | 9 | 1.89 | | | Gulf Of Oman | 85:41:39 | 155 | 139 | 1.12 | | | Daqing Oilfields | 63:46:19 | 91 | 111 | 0.82 | | | Dalian Plant | 13:07:37 | 25 | 18 | 1.39 | | | Dragon Valley | 16:15:11 | 25 | 9 | 2.78 | | | FuShe Pass | 06:30:00 | 11 | 7 | 1.57 | | | Songhua Stalemate | 00:00:00 | 0 | 0 | 0 | | | Wake Island 2007 | 1024:13:45 | 1,713 | 1,132 | 1.51 | | | Devil's Perch (SF) | 00:54:03 | 0 | 1 | 0 | | | The Iron Gator (SF) | 00:19:46 | 2 | 0 | 0 | | | Night Flight (SF) | 00:17:31 | 1 | 2 | 0.50 | | | Warlord (SF) | 04:12:18 | 13 | 2 | 6.50 | | | Leviathan (SF) | 00:27:52 | 0 | 2 | 0 | | | Mass Destruction (SF) | 00:53:38 | 1 | 1 | 1 | | | Surge (SF) | 00:00:00 | 0 | 0 | 0 | | | Ghost Town (SF) | 09:48:20 | 33 | 14 | 2.36 | | | Totals | 1394:14:14 | 2,328 | 1,654 | 1.41 | |
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| Averages | 66:23:33 | 111 | 79 | 1.41 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
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| USMC | 758:30:41 | 1,223 | 904 | 1.35 | 210 | | MEC (Middle East) | 128:05:08 | 199 | 208 | 0.96 | 192 | | PLA (Far East) | 506:32:20 | 874 | 554 | 1.58 | 204 | | SEALs | 01:31:26 | 1 | 2 | 0.50 | 124 | | SAS | 09:10:27 | 26 | 12 | 2.17 | 105 | | Spetznaz | 04:42:13 | 17 | 6 | 2.83 | 79 | | MECSF | 00:10:15 | 1 | 1 | 1 | 7 | | Rebels | 00:00:00 | 0 | 0 | 0 | 0 | | Insurgents | 01:19:04 | 5 | 1 | 5 | 38 | | Totals | 1410:01:34 | 2,346 | 1,688 | 1.39 | - |
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| Averages | 156:40:11 | 261 | 188 | 1.39 | 107 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 145:15:05 | 6,046 | 4,043 | 1.50 | | Assault | 15:03:14 | 814 | 474 | 1.72 | | Engineer | 24:01:54 | 980 | 484 | 2.02 | | Medic | 1109:21:09 | 49,131 | 10,007 | 4.91 | | Spec Ops | 12:27:43 | 494 | 423 | 1.17 | | Support | 11:41:48 | 1,117 | 622 | 1.80 | | Sniper | 62:55:17 | 2,331 | 1,481 | 1.57 | | Totals | 1380:46:10 | 60,913 | 17,534 | 3.47 |
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| Averages | 197:15:11 | 8,702 | 2,505 | 3.47 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 297:15:49 | 5,145 | 5,562 | 0.93 | 19% | | Grenade Launcher Attachment | 02:36:00 | 112 | 90 | 1.24 | 44% | | Carbine | 04:36:47 | 132 | 177 | 0.75 | 21% | | Light Machinegun | 10:07:20 | 994 | 574 | 1.73 | 12% | | Sniper Rifle | 37:32:40 | 788 | 837 | 0.94 | 43% | | Pistol | 04:03:03 | 116 | 181 | 0.64 | 23% | | Anti-tank | 33:22:00 | 1,133 | 1,653 | 0.69 | 42% | | Submachinegun | 15:07:30 | 480 | 606 | 0.79 | 16% | | Shotgun | 31:57:30 | 1,057 | 1,062 | 1 | 10% | | Knife | 03:06:53 | 230 | 137 | 1.68 | 14% | | Defribrillator | 01:46:27 | 0 | 122 | 0 | 71% | | Explosives (C4, Claymore, AT Mine) | 05:21:10 | 667 | 290 | 2.30 | 30% | | Hand Grenade | 08:53:05 | 540 | 377 | 1.43 | 27% | | Totals | 455:46:14 | 11,394 | 11,668 | - | - |
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| Averages | 35:03:34 | 876 | 898 | 0.98 | 29% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 50:01:27 | 2,569 | 630 | 4.08 | 164 | | Aviator | 721:03:04 | 45,181 | 2,563 | 17.63 | 3,472 | | Air Defense | 04:28:59 | 242 | 170 | 1.42 | 54 | | Helicopter | 109:10:26 | 4,126 | 1,501 | 2.75 | 287 | | Transport | 29:26:06 | 990 | 756 | 1.31 | 310 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 914:10:02 | 53,108 | 5,620 | 9.45 | 4,287 |
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| Averages | 152:21:41 | 8,851 | 937 | 9.45 | 715 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 106366783 | | Date of Enrollment | July 28, 2007, 1:10AM PST | | Last Battle on | January 5, 2009, 4:07PM PST | | Kicked & Banned | 249 / 0 | | Cost ($50 base) | 3.5437 cph |
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| Awards |
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| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Basic Spec-Ops Combat
Next: Veteran Spec-Ops Combat
Requirements..
Basic Assault Combat
Next: Veteran Assault Combat
Requirements..
Expert Anti-tank Combat
Requirements..
Basic Support Combat
Next: Veteran Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Veteran Ground Defense
Next: Expert Ground Defense
Requirements..
Veteran Explosives Ordinance
Next: Expert Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Basic First Aid
Next: Veteran First Aid
Requirements..
Basic Resupply
Next: Veteran Resupply
Requirements..
Veteran Air Defense
Next: Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Expert Aviator
Requirements..
Veteran Helicopter
Next: Expert Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
Marksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
VeteranCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
Purple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Veteran Medic Specialist
Next: Expert Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Anti-Tank Specialist
Requirements..
Basic Support Specialist
Next: Veteran Support Specialist
Requirements..
Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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