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Status: Offline
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| Player Profile |
| Scores |
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| Global | 55,043 | | Team | 18,390 | | Combat | 30,762 | | Commander | 4,854 |
| Time |
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| Commander | 22:00:49 | | Squad Leader | 118:55:33 | | Squad Member | 129:41:01 | | Lone Wolf | 172:19:06 | | Total | 443:02:26 |
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| Team Profile |
| Wins & Losses | 725 / 798 (0.91) |
| Capture Points |
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| Captured CP | 1,394 | | Capture Assist | 1,392 | | Defended CP | 523 |
| Teamwork |
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| Kill Assist | 3,716 | | Heal | 1,852 | | Revive | 3,080 | | Support | 3,497 | | Repair | 187 | | Driver | 240 |
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| Combat Profile |
| Accuracy | 20 % | | SPM | 2.07 | | Suicides | 245 | | K/D Ratio | 1.04 |
| Kills |
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| Total & Streak | 15,381 / 40 | | Per Minute | 0.58 | | Per Round | 10.09 |
| Deaths |
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| Total & Streak | 14,846 / 21 | | Per Minute | 0.56 | | Per Round | 9.74 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
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| United States Marine Corps | 205:51:49 | 313 | 375 | 0.83 | 371 | | Middle Eastern Coalition | 165:59:13 | 304 | 292 | 1.04 | 260 | | Peoples Liberation Army | 56:37:20 | 72 | 107 | 0.67 | 69 | | U.S. Navy SEAL (SF) | 00:33:51 | 1 | 0 | 0 | 49 | | British SAS (SF) | 06:37:52 | 13 | 11 | 1.18 | 83 | | Russian Spetsnaz (SF) | 00:39:42 | 0 | 3 | 0 | 9 | | MEC Special Forces (SF) | 00:14:15 | 0 | 1 | 0 | 23 | | Rebels (SF) | 00:42:47 | 1 | 1 | 1 | 39 | | Insurgent Forces (SF) | 05:44:33 | 21 | 8 | 2.63 | 131 | | Totals | 443:01:22 | 725 | 798 | 0.91 | 1,034 |
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| Averages | 49:13:30 | 81 | 89 | 0.91 | 115 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
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| Kubra Dam | 09:12:14 | 6 | 15 | 0.40 | | | Mashtuur City | 04:00:10 | 10 | 7 | 1.43 | | | Operation Clean Sweep | 01:27:23 | 3 | 5 | 0.60 | | | Zatar Wetlands | 01:22:56 | 1 | 5 | 0.20 | | | Strike at Karkand | 299:47:58 | 520 | 532 | 0.98 | | | Sharqi Peninsula | 08:14:06 | 9 | 18 | 0.50 | | | Gulf Of Oman | 05:38:00 | 11 | 10 | 1.10 | | | Daqing Oilfields | 14:19:48 | 17 | 36 | 0.47 | | | Dalian Plant | 57:59:53 | 75 | 105 | 0.71 | | | Dragon Valley | 13:10:43 | 11 | 24 | 0.46 | | | FuShe Pass | 01:54:37 | 3 | 2 | 1.50 | | | Songhua Stalemate | 00:04:50 | 1 | 1 | 1 | | | Wake Island 2007 | 08:06:02 | 14 | 6 | 2.33 | | | Devil's Perch (SF) | 00:00:00 | 0 | 0 | 0 | | | The Iron Gator (SF) | 00:48:06 | 1 | 1 | 1 | | | Night Flight (SF) | 00:05:29 | 1 | 0 | 0 | | | Warlord (SF) | 12:12:45 | 33 | 18 | 1.83 | | | Leviathan (SF) | 00:00:00 | 0 | 0 | 0 | | | Mass Destruction (SF) | 00:08:33 | 0 | 1 | 0 | | | Surge (SF) | 01:08:43 | 1 | 2 | 0.50 | | | Ghost Town (SF) | 00:09:26 | 0 | 2 | 0 | | | Totals | 439:51:42 | 717 | 790 | 0.91 | |
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| Averages | 20:56:45 | 34 | 38 | 0.91 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
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| USMC | 205:51:49 | 313 | 375 | 0.83 | 371 | | MEC (Middle East) | 165:59:13 | 304 | 292 | 1.04 | 260 | | PLA (Far East) | 56:37:20 | 72 | 107 | 0.67 | 69 | | SEALs | 00:33:51 | 1 | 0 | 0 | 49 | | SAS | 06:37:52 | 13 | 11 | 1.18 | 83 | | Spetznaz | 00:39:42 | 0 | 3 | 0 | 9 | | MECSF | 00:14:15 | 0 | 1 | 0 | 23 | | Rebels | 00:42:47 | 1 | 1 | 1 | 39 | | Insurgents | 05:44:33 | 21 | 8 | 2.63 | 131 | | Totals | 443:01:22 | 725 | 798 | 0.91 | - |
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| Averages | 49:13:30 | 81 | 89 | 0.91 | 115 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 22:42:23 | 429 | 656 | 0.65 | | Assault | 31:10:00 | 524 | 1,017 | 0.52 | | Engineer | 74:03:33 | 1,351 | 2,021 | 0.67 | | Medic | 66:06:30 | 2,237 | 2,673 | 0.84 | | Spec Ops | 21:41:42 | 647 | 784 | 0.83 | | Support | 44:20:56 | 2,349 | 1,719 | 1.37 | | Sniper | 143:19:21 | 7,844 | 5,976 | 1.31 | | Totals | 403:24:25 | 15,381 | 14,846 | 1.04 |
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| Averages | 57:37:47 | 2,197 | 2,121 | 1.04 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 53:01:25 | 1,650 | 1,984 | 0.83 | 14% | | Grenade Launcher Attachment | 01:58:28 | 15 | 64 | 0.23 | 13% | | Carbine | 15:05:43 | 339 | 502 | 0.68 | 15% | | Light Machinegun | 21:10:56 | 945 | 1,031 | 0.92 | 9% | | Sniper Rifle | 110:03:55 | 2,832 | 3,442 | 0.82 | 46% | | Pistol | 19:15:31 | 1,232 | 732 | 1.68 | 22% | | Anti-tank | 03:46:55 | 34 | 122 | 0.28 | 17% | | Submachinegun | 10:07:46 | 118 | 288 | 0.41 | 10% | | Shotgun | 17:35:47 | 211 | 546 | 0.39 | 7% | | Knife | 03:40:41 | 296 | 333 | 0.89 | 12% | | Defribrillator | 09:20:45 | 17 | 595 | 0.03 | 71% | | Explosives (C4, Claymore, AT Mine) | 15:01:49 | 3,794 | 1,045 | 3.63 | 39% | | Hand Grenade | 27:36:49 | 2,916 | 1,703 | 1.71 | 24% | | Totals | 307:46:30 | 14,399 | 12,387 | - | - |
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| Averages | 23:40:31 | 1,108 | 953 | 1.16 | 23% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 17:39:46 | 382 | 356 | 1.07 | 27 | | Aviator | 30:14:39 | 743 | 765 | 0.97 | 125 | | Air Defense | 05:21:09 | 104 | 146 | 0.71 | 17 | | Helicopter | 17:11:10 | 280 | 555 | 0.50 | 31 | | Transport | 07:48:35 | 90 | 214 | 0.42 | 9 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 78:15:19 | 1,599 | 2,036 | 0.79 | 209 |
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| Averages | 13:02:34 | 267 | 339 | 0.79 | 35 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 149471430 | | Date of Enrollment | July 8, 2008, 12:02PM PST | | Last Battle on | December 30, 2008, 2:52PM PST | | Kicked & Banned | 101 / 0 | | Cost ($50 base) | 11.2856 cph |
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| Awards |
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| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Expert Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Expert Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Basic Air Defense
Next: Veteran Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
BasicGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Veteran Engineer Specialist
Next: Expert Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Basic Medic Specialist
Next: Veteran Medic Specialist
Requirements..
Veteran Spec Ops Specialist
Next: Expert Spec Ops Specialist
Requirements..
Veteran Assault Specialist
Next: Expert Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Veteran Support Specialist
Next: Expert Support Specialist
Requirements..
Basic Tactical Support Weaponry
Next: Veteran Tactical Support Weaponry
Requirements..
Basic Grappling Hook Specialist
Next: Veteran Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Veteran Zip Line Specialist
Next: Expert Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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